Çözüldü Red Dead Redemption 2 GTX 1050 2G için ayar önerisi

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Person

Hectopat
Katılım
4 Temmuz 2018
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36
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Merhaba, sistemim:

GPU: GTX1050 2 GB.
CPU: FX-6300.
RAM: 8 GB.

GeForce Experience ile optimize ederek 1920x1080 çözünürlükte native resolution ile 30 fps civarı bir performansla oynuyorum ancak yollar kaplamalar çok kötü gözüküyor. Grafik detayı en azından Xbox One seviyesine çıkarmak için ne yapabilirim?
 
Son düzenleyen: Moderatör:
Çözüm
1080p şehirde 26 doğada 30-40 arası fps (PS4 ve X1 performansına yakın değerler) bazenleri textureler geç yükleniyor ama en iyi ayar bu sanırım:
Kod:
<?xml version="1.0" encoding="UTF-8"?>

<rage__fwuiSystemSettingsCollection>
  <version value="37" />
  <configSource>kSettingsConfig_Auto</configSource>
  <graphics>
    <tessellation>kSettingLevel_Medium</tessellation>
    <shadowQuality>kSettingLevel_Low</shadowQuality>
    <farShadowQuality>kSettingLevel_Low</farShadowQuality>
    <reflectionQuality>kSettingLevel_Low</reflectionQuality>
    <mirrorQuality>kSettingLevel_Low</mirrorQuality>
    <ssao>kSettingLevel_Low</ssao>
    <textureQuality>kSettingLevel_High</textureQuality>
    <particleQuality>kSettingLevel_Medium</particleQuality>
    <waterQuality>kSettingLevel_Custom</waterQuality>
    <volumetricsQuality>kSettingLevel_Custom</volumetricsQuality>
    <lightingQuality>kSettingLevel_Low</lightingQuality>
    <ambientLightingQuality>kSettingLevel_Low</ambientLightingQuality>
    <anisotropicFiltering value="0" />
    <taa>kSettingLevel_Medium</taa>
    <fxaaEnabled value="false" />
    <msaa value="0" />
    <graphicsQualityPreset value="0.500000" />
    <hdr value="true" />
    <hdrIntensity value="100" />
    <hdrPeakBrightness value="1000" />
    <hdrFilmicMode value="true" />
    <gamma value="15" />
    <hdrSettingsMigrated value="true" />
  </graphics>
  <advancedGraphics>
    <API>kSettingAPI_Vulkan</API>
    <locked value="false" />
    <asyncComputeEnabled value="false" />
    <transferQueuesEnabled value="true" />
    <shadowSoftShadows>kSettingLevel_Low</shadowSoftShadows>
    <motionBlur value="false" />
    <motionBlurLimit value="8.000000" />
    <particleLightingQuality>kSettingLevel_Medium</particleLightingQuality>
    <waterReflectionSSR value="true" />
    <waterRefractionQuality>kSettingLevel_Low</waterRefractionQuality>
    <waterReflectionQuality>kSettingLevel_Low</waterReflectionQuality>
    <waterSimulationQuality value="1" />
    <waterLightingQuality>kSettingLevel_Medium</waterLightingQuality>
    <furDisplayQuality>kSettingLevel_Medium</furDisplayQuality>
    <maxTexUpgradesPerFrame value="5" />
    <shadowGrassShadows>kSettingLevel_Low</shadowGrassShadows>
    <shadowParticleShadows value="true" />
    <shadowLongShadows value="true" />
    <directionalShadowsAlpha value="false" />
    <worldHeightShadowQuality value="0.330000" />
    <directionalScreenSpaceShadowQuality value="0.330000" />
    <ambientMaskVolumesHighPrecision value="false" />
    <scatteringVolumeQuality>kSettingLevel_Low</scatteringVolumeQuality>
    <volumetricsRaymarchQuality>kSettingLevel_Low</volumetricsRaymarchQuality>
    <volumetricsLightingQuality>kSettingLevel_Low</volumetricsLightingQuality>
    <volumetricsRaymarchResolutionUnclamped value="false" />
    <terrainShadowQuality>kSettingLevel_Low</terrainShadowQuality>
    <damageModelsDisabled value="false" />
    <decalQuality>kSettingLevel_High</decalQuality>
    <ssaoFullScreenEnabled value="false" />
    <ssaoType value="0" />
    <ssdoSampleCount value="1" />
    <ssdoUseDualRadii value="false" />
    <ssdoResolution>kSettingLevel_Low</ssdoResolution>
    <ssdoTAABlendEnabled value="true" />
    <ssroSampleCount value="2" />
    <snowGlints value="true" />
    <POMQuality>kSettingLevel_Low</POMQuality>
    <probeRelightEveryFrame value="false" />
    <scalingMode>kSettingScale_Mode1o1</scalingMode>
    <reflectionMSAA value="0" />
    <lodScale value="0.850000" />
    <grassLod value="1.000000" />
    <pedLodBias value="0.000000" />
    <vehicleLodBias value="0.000000" />
    <sharpenIntensity value="1.000000" />
    <treeQuality>kSettingLevel_Medium</treeQuality>
    <deepsurfaceQuality>kSettingLevel_Low</deepsurfaceQuality>
    <treeTessellationEnabled value="false" />
  </advancedGraphics>
  <video>
    <adapterIndex value="0" />
    <outputIndex value="0" />
    <resolutionIndex value="14" />
    <screenWidth value="1920" />
    <screenHeight value="1080" />
    <refreshRateIndex value="1" />
    <refreshRateNumerator value="60" />
    <refreshRateDenominator value="1" />
    <windowed value="0" />
    <vSync value="1" />
    <tripleBuffered value="false" />
    <pauseOnFocusLoss value="false" />
    <constrainMousePointer value="false" />
  </video>
  <videoCardDescription>NVIDIA GeForce GTX 1050</videoCardDescription>
</rage__fwuiSystemSettingsCollection>
Oyun içindeki doku ayarı zemin kaplamalarını (çimenler, tren yolu, halı vs.) çok etkilemiyor. Bu dokuların ayarını değiştirmek için Belgelerim -> Rockstar Games -> Red Dead Redemption 2 -> Settings içindeki deepsurfaceQuality'i değiştirmen lazım. Ekran kartını fazla zorlamayacak şekilde Medium veya High yapabilirsin. Aldığın performansa göre değiştirirsin.
Şöyle olacak:
Kod:
<deepsurfaceQuality>kSettingLevel_High</deepsurfaceQuality>
 
Bende şu sisem var.

GTX 1050 3GB.
Ryzen 5 3550H.

Seninkine bayağı yakın 1080P medium-Low karışık ayarlarla 35-40 FPS alıyorum.

Bunları belgelerde rockstargames>Red Dead Redemption 2>settings>System dosyasını not defteriyle açarak içine kopyala(bir yedeğini al ayarlar sana uymazsa geri almak için).

<?Xml version="1.0" encoding="utf-8"?>

-<Rage__fwuisystemsettingscollection>

<Version Value="37"/>

<Configsource>ksettingsconfig_auto</configsource>

-<Graphics>

<Tessellation>ksettinglevel_medium</tessellation>

<Shadowquality>ksettinglevel_medium</shadowquality>

<Farshadowquality>ksettinglevel_low</farshadowquality>

<Reflectionquality>ksettinglevel_low</reflectionquality>

<Mirrorquality>ksettinglevel_low</mirrorquality>

<Ssao>ksettinglevel_low</ssao>

<Texturequality>ksettinglevel_high</texturequality>

<Particlequality>ksettinglevel_low</particlequality>

<Waterquality>ksettinglevel_custom</waterquality>

<Volumetricsquality>ksettinglevel_custom</volumetricsquality>

<Lightingquality>ksettinglevel_medium</lightingquality>

<Ambientlightingquality>ksettinglevel_low</ambientlightingquality>

<Anisotropicfiltering Value="4"/>

<Taa>ksettinglevel_medium</taa>

<Fxaaenabled Value="false"/>

<MSAA Value="0"/>

<Graphicsqualitypreset Value="0.500000"/>

<HDR Value="false"/>

<Hdrıntensity Value="100"/>

<Hdrpeakbrightness Value="1000"/>

<Hdrfilmicmode Value="true"/>

<Gamma Value="15"/>

<Hdrsettingsmigrated Value="true"/>

</Graphics>

-<Advancedgraphics>

<API>ksettingapı_dx12</API>

<Locked Value="false"/>

<Asynccomputeenabled Value="false"/>

<Transferqueuesenabled Value="false"/>

<Shadowsoftshadows>ksettinglevel_medium</shadowsoftshadows>

<Motionblur Value="false"/>

<Motionblurlimit Value="16.000000"/>

<Particlelightingquality>ksettinglevel_low</particlelightingquality>

<Waterreflectionssr Value="true"/>

<Waterrefractionquality>ksettinglevel_low</waterrefractionquality>

<Waterreflectionquality>ksettinglevel_medium</waterreflectionquality>

<Watersimulationquality Value="0"/>

<Waterlightingquality>ksettinglevel_medium</waterlightingquality>

<Furdisplayquality>ksettinglevel_medium</furdisplayquality>

<Maxtexupgradesperframe Value="5"/>

<Shadowgrassshadows>ksettinglevel_medium</shadowgrassshadows>

<Shadowparticleshadows Value="false"/>

<Shadowlongshadows Value="false"/>

<Directionalshadowsalpha Value="false"/>

<Worldheightshadowquality Value="0.000000"/>

<Directionalscreenspaceshadowquality Value="0.000000"/>

<Ambientmaskvolumeshighprecision Value="false"/>

<Scatteringvolumequality>ksettinglevel_low</scatteringvolumequality>

<Volumetricsraymarchquality>ksettinglevel_medium</volumetricsraymarchquality>

<Volumetricslightingquality>ksettinglevel_low</volumetricslightingquality>

<Volumetricsraymarchresolutionunclamped Value="false"/>

<Terrainshadowquality>ksettinglevel_low</terrainshadowquality>

<Damagemodelsdisabled Value="true"/>

<Decalquality>ksettinglevel_low</decalquality>

<Ssaofullscreenenabled Value="false"/>

<Ssaotype Value="0"/>

<Ssdosamplecount Value="4"/>

<Ssdousedualradii Value="false"/>

<Ssdoresolution>ksettinglevel_low</ssdoresolution>

<Ssdotaablendenabled Value="true"/>

<Ssrosamplecount Value="2"/>

<Snowglints Value="true"/>

<Pomquality>ksettinglevel_high</pomquality>

<Proberelighteveryframe Value="false"/>

<Scalingmode>ksettingscale_mode7o8</scalingmode>

<Reflectionmsaa Value="0"/>

<Lodscale Value="0.750000"/>

<Grasslod Value="0.500000"/>

<Pedlodbias Value="0.000000"/>

<Vehiclelodbias Value="0.000000"/>

<Sharpenıntensity Value="0.000000"/>

<Treequality>ksettinglevel_low</treequality>

<Deepsurfacequality>ksettinglevel_low</deepsurfacequality>

<Treetessellationenabled Value="false"/>

</Advancedgraphics>

-<Video>

<Adapterındex Value="0"/>

<Outputındex Value="0"/>

<Resolutionındex Value="6"/>

<Screenwidth Value="1920"/>

<Screenheight Value="1080"/>

<Refreshrateındex Value="1"/>

<Refreshratenumerator Value="60"/>

<Refreshratedenominator Value="1"/>

<Windowed Value="0"/>

<V-Sync Value="0"/>

<Triplebuffered Value="false"/>

<Pauseonfocusloss Value="true"/>

<Constrainmousepointer Value="false"/>

</Video>

<Videocarddescription>NVIDIA GeForce GTX 1050</videocarddescription>

</Rage__fwuisystemsettingscollection>
 
Oyun içindeki doku ayarı zemin kaplamalarını (çimenler, tren yolu, halı vs.) çok etkilemiyor. Bu dokuların ayarını değiştirmek için Belgelerim -> Rockstar Games -> Red Dead Redemption 2 -> Settings içindeki deepsurfaceQuality'i değiştirmen lazım. Ekran kartını fazla zorlamayacak şekilde Medium veya High yapabilirsin. Aldığın performansa göre değiştirirsin.
Şöyle olacak:
Kod:
<deepsurfaceQuality>kSettingLevel_High</deepsurfaceQuality>
Teşekkür ederim hatta ben o ayarı Ultra yaptım şimdi hala kötü ama eskisinden iyi bununla birlikte textureleri de mediuma çektim sanırım bunun yüzünden kaplamalar biraz geç yükleniyor ama olsun atın kürkü piksel piksel anadolu değil. Ayarlarım şunlar bu ayarlarla 30 fps alabiliyorum:
Kod:
<?xml version="1.0" encoding="UTF-8" ?>
<rage__fwuiSystemSettingsCollection>
    <version value="37" />
    <configSource>kSettingsConfig_Auto</configSource>
    <graphics>
        <tessellation>kSettingLevel_High</tessellation>
        <shadowQuality>kSettingLevel_Medium</shadowQuality>
        <farShadowQuality>kSettingLevel_Medium</farShadowQuality>
        <reflectionQuality>kSettingLevel_Medium</reflectionQuality>
        <mirrorQuality>kSettingLevel_Low</mirrorQuality>
        <ssao>kSettingLevel_Medium</ssao>
        <textureQuality>kSettingLevel_Medium</textureQuality>
        <particleQuality>kSettingLevel_Medium</particleQuality>
        <waterQuality>kSettingLevel_Custom</waterQuality>
        <volumetricsQuality>kSettingLevel_Custom</volumetricsQuality>
        <lightingQuality>kSettingLevel_Medium</lightingQuality>
        <ambientLightingQuality>kSettingLevel_Medium</ambientLightingQuality>
        <anisotropicFiltering value="1" />
        <taa>kSettingLevel_Medium</taa>
        <fxaaEnabled value="true" />
        <msaa value="0" />
        <graphicsQualityPreset value="0.500000" />
        <hdr value="true" />
        <hdrIntensity value="100" />
        <hdrPeakBrightness value="1000" />
        <hdrFilmicMode value="true" />
        <gamma value="15" />
        <hdrSettingsMigrated value="true" />
    </graphics>
    <advancedGraphics>
        <API>kSettingAPI_Vulkan</API>
        <locked value="false" />
        <asyncComputeEnabled value="false" />
        <transferQueuesEnabled value="true" />
        <shadowSoftShadows>kSettingLevel_Low</shadowSoftShadows>
        <motionBlur value="true" />
        <motionBlurLimit value="16.000000" />
        <particleLightingQuality>kSettingLevel_Medium</particleLightingQuality>
        <waterReflectionSSR value="true" />
        <waterRefractionQuality>kSettingLevel_Low</waterRefractionQuality>
        <waterReflectionQuality>kSettingLevel_Medium</waterReflectionQuality>
        <waterSimulationQuality value="0" />
        <waterLightingQuality>kSettingLevel_Medium</waterLightingQuality>
        <furDisplayQuality>kSettingLevel_High</furDisplayQuality>
        <maxTexUpgradesPerFrame value="5" />
        <shadowGrassShadows>kSettingLevel_Low</shadowGrassShadows>
        <shadowParticleShadows value="true" />
        <shadowLongShadows value="true" />
        <directionalShadowsAlpha value="false" />
        <worldHeightShadowQuality value="0.660000" />
        <directionalScreenSpaceShadowQuality value="0.660000" />
        <ambientMaskVolumesHighPrecision value="false" />
        <scatteringVolumeQuality>kSettingLevel_Medium</scatteringVolumeQuality>
        <volumetricsRaymarchQuality>kSettingLevel_High</volumetricsRaymarchQuality>
        <volumetricsLightingQuality>kSettingLevel_Medium</volumetricsLightingQuality>
        <volumetricsRaymarchResolutionUnclamped value="false" />
        <terrainShadowQuality>kSettingLevel_Medium</terrainShadowQuality>
        <damageModelsDisabled value="false" />
        <decalQuality>kSettingLevel_High</decalQuality>
        <ssaoFullScreenEnabled value="false" />
        <ssaoType value="0" />
        <ssdoSampleCount value="4" />
        <ssdoUseDualRadii value="false" />
        <ssdoResolution>kSettingLevel_Low</ssdoResolution>
        <ssdoTAABlendEnabled value="true" />
        <ssroSampleCount value="2" />
        <snowGlints value="true" />
        <POMQuality>kSettingLevel_Medium</POMQuality>
        <probeRelightEveryFrame value="false" />
        <scalingMode>kSettingScale_Mode1o1</scalingMode>
        <reflectionMSAA value="0" />
        <lodScale value="0.850000" />
        <grassLod value="1.000000" />
        <pedLodBias value="0.000000" />
        <vehicleLodBias value="0.000000" />
        <sharpenIntensity value="1.000000" />
        <treeQuality>kSettingLevel_Medium</treeQuality>
        <deepsurfaceQuality>kSettingLevel_Ultra</deepsurfaceQuality>
        <treeTessellationEnabled value="false" />
    </advancedGraphics>
    <video>
        <adapterIndex value="0" />
        <outputIndex value="0" />
        <resolutionIndex value="14" />
        <screenWidth value="1920" />
        <screenHeight value="1080" />
        <refreshRateIndex value="1" />
        <refreshRateNumerator value="60" />
        <refreshRateDenominator value="1" />
        <windowed value="0" />
        <vSync value="1" />
        <tripleBuffered value="false" />
        <pauseOnFocusLoss value="false" />
        <constrainMousePointer value="false" />
    </video>
    <videoCardDescription>NVIDIA GeForce GTX 1050</videoCardDescription>
</rage__fwuiSystemSettingsCollection>
Bende şu sisem var.

GTX 1050 3GB.
Ryzen 5 3550H.

Seninkine bayağı yakın 1080P medium-Low karışık ayarlarla 35-40 FPS alıyorum.

Bunları belgelerde rockstargames>Red Dead Redemption 2>settings>System dosyasını not defteriyle açarak içine kopyala(bir yedeğini al ayarlar sana uymazsa geri almak için).

<?Xml version="1.0" encoding="utf-8"?>

-<Rage__fwuisystemsettingscollection>

<Version Value="37"/>

<Configsource>ksettingsconfig_auto</configsource>

-<Graphics>

<Tessellation>ksettinglevel_medium</tessellation>

<Shadowquality>ksettinglevel_medium</shadowquality>

<Farshadowquality>ksettinglevel_low</farshadowquality>

<Reflectionquality>ksettinglevel_low</reflectionquality>

<Mirrorquality>ksettinglevel_low</mirrorquality>

<Ssao>ksettinglevel_low</ssao>

<Texturequality>ksettinglevel_high</texturequality>

<Particlequality>ksettinglevel_low</particlequality>

<Waterquality>ksettinglevel_custom</waterquality>

<Volumetricsquality>ksettinglevel_custom</volumetricsquality>

<Lightingquality>ksettinglevel_medium</lightingquality>

<Ambientlightingquality>ksettinglevel_low</ambientlightingquality>

<Anisotropicfiltering Value="4"/>

<Taa>ksettinglevel_medium</taa>

<Fxaaenabled Value="false"/>

<MSAA Value="0"/>

<Graphicsqualitypreset Value="0.500000"/>

<HDR Value="false"/>

<Hdrıntensity Value="100"/>

<Hdrpeakbrightness Value="1000"/>

<Hdrfilmicmode Value="true"/>

<Gamma Value="15"/>

<Hdrsettingsmigrated Value="true"/>

</Graphics>

-<Advancedgraphics>

<API>ksettingapı_dx12</API>

<Locked Value="false"/>

<Asynccomputeenabled Value="false"/>

<Transferqueuesenabled Value="false"/>

<Shadowsoftshadows>ksettinglevel_medium</shadowsoftshadows>

<Motionblur Value="false"/>

<Motionblurlimit Value="16.000000"/>

<Particlelightingquality>ksettinglevel_low</particlelightingquality>

<Waterreflectionssr Value="true"/>

<Waterrefractionquality>ksettinglevel_low</waterrefractionquality>

<Waterreflectionquality>ksettinglevel_medium</waterreflectionquality>

<Watersimulationquality Value="0"/>

<Waterlightingquality>ksettinglevel_medium</waterlightingquality>

<Furdisplayquality>ksettinglevel_medium</furdisplayquality>

<Maxtexupgradesperframe Value="5"/>

<Shadowgrassshadows>ksettinglevel_medium</shadowgrassshadows>

<Shadowparticleshadows Value="false"/>

<Shadowlongshadows Value="false"/>

<Directionalshadowsalpha Value="false"/>

<Worldheightshadowquality Value="0.000000"/>

<Directionalscreenspaceshadowquality Value="0.000000"/>

<Ambientmaskvolumeshighprecision Value="false"/>

<Scatteringvolumequality>ksettinglevel_low</scatteringvolumequality>

<Volumetricsraymarchquality>ksettinglevel_medium</volumetricsraymarchquality>

<Volumetricslightingquality>ksettinglevel_low</volumetricslightingquality>

<Volumetricsraymarchresolutionunclamped Value="false"/>

<Terrainshadowquality>ksettinglevel_low</terrainshadowquality>

<Damagemodelsdisabled Value="true"/>

<Decalquality>ksettinglevel_low</decalquality>

<Ssaofullscreenenabled Value="false"/>

<Ssaotype Value="0"/>

<Ssdosamplecount Value="4"/>

<Ssdousedualradii Value="false"/>

<Ssdoresolution>ksettinglevel_low</ssdoresolution>

<Ssdotaablendenabled Value="true"/>

<Ssrosamplecount Value="2"/>

<Snowglints Value="true"/>

<Pomquality>ksettinglevel_high</pomquality>

<Proberelighteveryframe Value="false"/>

<Scalingmode>ksettingscale_mode7o8</scalingmode>

<Reflectionmsaa Value="0"/>

<Lodscale Value="0.750000"/>

<Grasslod Value="0.500000"/>

<Pedlodbias Value="0.000000"/>

<Vehiclelodbias Value="0.000000"/>

<Sharpenıntensity Value="0.000000"/>

<Treequality>ksettinglevel_low</treequality>

<Deepsurfacequality>ksettinglevel_low</deepsurfacequality>

<Treetessellationenabled Value="false"/>

</Advancedgraphics>

-<Video>

<Adapterındex Value="0"/>

<Outputındex Value="0"/>

<Resolutionındex Value="6"/>

<Screenwidth Value="1920"/>

<Screenheight Value="1080"/>

<Refreshrateındex Value="1"/>

<Refreshratenumerator Value="60"/>

<Refreshratedenominator Value="1"/>

<Windowed Value="0"/>

<V-Sync Value="0"/>

<Triplebuffered Value="false"/>

<Pauseonfocusloss Value="true"/>

<Constrainmousepointer Value="false"/>

</Video>

<Videocarddescription>NVIDIA GeForce GTX 1050</videocarddescription>

</Rage__fwuisystemsettingscollection>
Senin ayarlarını deneyemedim çünkü olmuyor. Düzeltirsen en azından ihtiyacı olanlar faydalanır.
O ekran kartıyla 1080p neden oynuyorsun? 720p'ye düşürüp çamurluğu azaltacak ayarları orta seviyeye çekmeye çalış.

Bu arada sistemin yetersiz genel olarak, oynasan bile tatmin etmez.
Ne beklediğinize bağlı aslında PS3'te oyun oynamış biri olarak 30 fps beni tatmin ediyor.
Red Dead Redemption 2 minimum sistem gereksinimleri temel olarak şu şekilde;
  • AMD FX-6300 / i5 2500K
  • GTX 770 / AMD Radeon R9 280 3GB
  • 8GB RAM
Sistem yetersiz, zaten oynamanız gereken şekilde oynuyorsunuz. 720p çözünürlüğe alırsanız grafik ayarlarını bir tık daha yukarı çekebilirsiniz ancak tatmin etmeyecektir.
720p almaktansa dynamic resolution'u açıp rander çözünürlüğünü düşürmek daha mantıklı olacaktır.
720p en düşük ayarlara al, kaplama kalitesini yükseğe al.
1080p medium yaptım teşekkürler.

Yardımcı olmaya çalışan herkese teşekkür ederim.
 
Yazmışlar zaten, ne diye papağan gibi tekrar ediyorsunuz?

Sanıyorum algı limitiniz o cümlede bulunan ve anlatılmak istenen küçük nüansı yakalamanıza izin vermemiş. İlk mesajda arkadaşımız oyunun sistemde olmadığını belirtmiş. Ben ise bir yorum yapmadan önce ufak bir araştırma yapmasını söyledim. Cümlenin özü burada yatmakta. Bu şekilde kimse bilgi sahibi olmadığı konularda ortaya boş yorum atmaz ve bilgi kirliliği olmaz.

Sizinle tartışmaya girmeyeceğim. Papağandan sevgilerle.
 

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