Celeste oyununu satın aldım ama her açmak istediğimde "error log" hatası alıyorum.
Log file:
drive.google.com
Her açışımda gelen metin belgesi (lazım olabilir diye düşündüm):
Log file:
Celeste Logfile.rar
drive.google.com
Her açışımda gelen metin belgesi (lazım olabilir diye düşündüm):
Kod:
Celeste Error Log
==========================================
Ver 1.4.0.0
28.11.2021 19:53:36
System.IO.FileNotFoundException: 'C:\Program Files (x86)\Steam\steamapps\common\Celeste\Content\Dialog\Icons\turkish.png' dosyası bulunamadı.
Dosya adı: 'C:\Program Files (x86)\Steam\steamapps\common\Celeste\Content\Dialog\Icons\turkish.png'
konum: System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
konum: System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
konum: System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
konum: Monocle.VirtualTexture.Reload()
konum: Monocle.VirtualContent.CreateTexture(String path)
konum: Celeste.Language.FromTxt(String path)
konum: Celeste.Dialog.LoadLanguage(String filename)
konum: Celeste.Dialog.Load()
konum: Celeste.GameLoader.LoadThread()
konum: Celeste.RunThread.RunThreadWithLogging(Action method)
Ver 1.4.0.0
27.11.2021 23:50:39
System.IO.FileNotFoundException: 'C:\Program Files (x86)\Steam\steamapps\common\Celeste\Content\Dialog\Icons\turkish.png' dosyası bulunamadı.
Dosya adı: 'C:\Program Files (x86)\Steam\steamapps\common\Celeste\Content\Dialog\Icons\turkish.png'
konum: System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
konum: System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
konum: System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
konum: Monocle.VirtualTexture.Reload()
konum: Monocle.VirtualContent.CreateTexture(String path)
konum: Celeste.Language.FromTxt(String path)
konum: Celeste.Dialog.LoadLanguage(String filename)
konum: Celeste.Dialog.Load()
konum: Celeste.GameLoader.LoadThread()
konum: Celeste.RunThread.RunThreadWithLogging(Action method)
Ver 1.4.0.0
26.11.2021 23:09:50
System.IO.FileNotFoundException: 'C:\Program Files (x86)\Steam\steamapps\common\Celeste\Content\Dialog\Icons\turkish.png' dosyası bulunamadı.
Dosya adı: 'C:\Program Files (x86)\Steam\steamapps\common\Celeste\Content\Dialog\Icons\turkish.png'
konum: System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
konum: System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
konum: System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
konum: Monocle.VirtualTexture.Reload()
konum: Monocle.VirtualContent.CreateTexture(String path)
konum: Celeste.Language.FromTxt(String path)
konum: Celeste.Dialog.LoadLanguage(String filename)
konum: Celeste.Dialog.Load()
konum: Celeste.GameLoader.LoadThread()
konum: Celeste.RunThread.RunThreadWithLogging(Action method)
Ver 1.4.0.0
26.11.2021 23:08:01
System.IO.FileNotFoundException: 'C:\Program Files (x86)\Steam\steamapps\common\Celeste\Content\Dialog\Icons\turkish.png' dosyası bulunamadı.
Dosya adı: 'C:\Program Files (x86)\Steam\steamapps\common\Celeste\Content\Dialog\Icons\turkish.png'
konum: System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
konum: System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
konum: System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
konum: Monocle.VirtualTexture.Reload()
konum: Monocle.VirtualContent.CreateTexture(String path)
konum: Celeste.Language.FromTxt(String path)
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