gravity = 0.3
if (keyboard_check(vk_right))
{
x = x + 5
}
else {if keyboard_check(vk_left)
{
x = x - 5
}}
if (keyboard_check(vk_right))
{
sprite_index = Sprite1.
}
else {if keyboard_check(vk_left)
{
sprite_index = Sprite13.
}
}
if (sprite_index = Sprite1 && keyboard_key <> vk_right)
{
sprite_index = Sprite12.
}
if (sprite_index = Sprite13 && keyboard_key <> vk_left)
{
sprite_index = Sprite124.
}
if (keyboard_check(vk_up))
{
y = y - 7
}