1LoLCu1
Hectopat
- Katılım
- 31 Aralık 2020
- Mesajlar
- 179
- Çözümler
- 1
Daha fazla
- Cinsiyet
- Erkek
"
alien1Speed=4
x=irandom_range(0,room_width)
y=irandom_range(0,room_height)
if(x>global.hummanX+100 or y>global.hummanY+100 or x<global.hummanX-100 or y>global.hummanY-100)
{
instance_create_layer(x=irandom_range(0,room_width),y=irandom_range(0,room_height),layer,obj_Alien1);
instance_destroy()
}
"
Kod bu "Create" eventinde kurdum. Karakter oluştuğunda eğer insanımıza 100 pixsel yakınlıkta oluşursa kaybolmasını ve 2. sinin oluşmasını istiyorum ama düşmanı oluşturma tuşuna bastığımda yakınımda doğarsa böyle bir hata alıyorum
"
___________________________________________
############################################################################################
ERROR in
action number 1
of Create Event
for object obj_Alien1:
PerformEvent recursion depth failure - check for infinite loops, check objects for parenting
at gml_Object_obj_Alien1_Create_0 (line 9) - instance_create_layer(x=irandom_range(0,room_width),y=irandom_range(0,room_height),layer,obj_Alien1);
############################################################################################
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_obj_Alien1_Create_0 (line 9)
gml_Object_Obj_Humman_Step_2 (line 54)
"
Buda oluşturma kodum.
"
if (keyboard_check_pressed(ord("E")))
{
instance_create_layer(x=irandom_range(0,room_width),y=irandom_range(0,room_height),layer,obj_Alien1);
}
"