I5 3470 R7 370 RDR2 bellek aşımı hatası

İşletim sistemi
Windows 10
Katılım
11 Aralık 2020
Mesajlar
448
Çözümler
3
RAM
16 GB DDR3
Ekran kartı
R7 370 2GB
Anakart
H61
İşlemci
I5 3470
RDR2'yi 2 GB VRAM ile oynuyorum ve oynadıktan 15-20 dakika sonra çöküyor.
Windows olay görüntüleyicisine baktığımda (cross threads "bellek aşımı") olduğunu anladım ve ayarları tamamen düşürüp resulotion Scale'yi en düşüğe çektiğimde asla çökmüyor.
Oyunu orta-yüksek ayarlarda oynuyorum ve Texture Quality'i uzun soluklu görevlerde "Low" da kullanıyorum çünkü "medium" ayarındayken görev esnasında VRAM aşımına uğrayarak sürekli çöküyor. Yardımcı olursanız sevinirim.
Oyun orijinal.
 
Hocam oyununuzdaki system.xml dosyasını şununla değiştirip dener misiniz:
Kod:
<?xml version="1.0" encoding="UTF-8"?>

<rage__fwuiSystemSettingsCollection>
  <version value="37" />
  <configSource>kSettingsConfig_Auto</configSource>
  <graphics>
    <tessellation>kSettingLevel_Medium</tessellation>
    <shadowQuality>kSettingLevel_Medium</shadowQuality>
    <farShadowQuality>kSettingLevel_Low</farShadowQuality>
    <reflectionQuality>kSettingLevel_Low</reflectionQuality>
    <mirrorQuality>kSettingLevel_Low</mirrorQuality>
    <ssao>kSettingLevel_Medium</ssao>
    <textureQuality>kSettingLevel_High</textureQuality>
    <particleQuality>kSettingLevel_Medium</particleQuality>
    <waterQuality>kSettingLevel_Low</waterQuality>
    <volumetricsQuality>kSettingLevel_Low</volumetricsQuality>
    <lightingQuality>kSettingLevel_Low</lightingQuality>
    <ambientLightingQuality>kSettingLevel_Low</ambientLightingQuality>
    <anisotropicFiltering value="2" />
    <taa>kSettingLevel_Medium</taa>
    <fxaaEnabled value="false" />
    <msaa value="0" />
    <graphicsQualityPreset value="0.500000" />
    <hdr value="true" />
    <hdrIntensity value="100" />
    <hdrPeakBrightness value="1000" />
    <hdrFilmicMode value="true" />
    <gamma value="22" />
    <hdrSettingsMigrated value="true" />
  </graphics>
  <advancedGraphics>
    <API>kSettingAPI_Vulkan</API>
    <locked value="true" />
    <asyncComputeEnabled value="false" />
    <transferQueuesEnabled value="true" />
    <shadowSoftShadows>kSettingLevel_Ultra</shadowSoftShadows>
    <motionBlur value="false" />
    <motionBlurLimit value="16.000000" />
    <particleLightingQuality>kSettingLevel_Medium</particleLightingQuality>
    <waterReflectionSSR value="true" />
    <waterRefractionQuality>kSettingLevel_Low</waterRefractionQuality>
    <waterReflectionQuality>kSettingLevel_Low</waterReflectionQuality>
    <waterSimulationQuality value="1" />
    <waterLightingQuality>kSettingLevel_Medium</waterLightingQuality>
    <furDisplayQuality>kSettingLevel_Medium</furDisplayQuality>
    <maxTexUpgradesPerFrame value="5" />
    <shadowGrassShadows>kSettingLevel_High</shadowGrassShadows>
    <shadowParticleShadows value="true" />
    <shadowLongShadows value="true" />
    <directionalShadowsAlpha value="false" />
    <worldHeightShadowQuality value="0.000000" />
    <directionalScreenSpaceShadowQuality value="0.000000" />
    <ambientMaskVolumesHighPrecision value="false" />
    <scatteringVolumeQuality>kSettingLevel_Low</scatteringVolumeQuality>
    <volumetricsRaymarchQuality>kSettingLevel_Low</volumetricsRaymarchQuality>
    <volumetricsLightingQuality>kSettingLevel_Low</volumetricsLightingQuality>
    <volumetricsRaymarchResolutionUnclamped value="false" />
    <terrainShadowQuality>kSettingLevel_Low</terrainShadowQuality>
    <damageModelsDisabled value="false" />
    <decalQuality>kSettingLevel_High</decalQuality>
    <ssaoFullScreenEnabled value="false" />
    <ssaoType value="0" />
    <ssdoSampleCount value="4" />
    <ssdoUseDualRadii value="false" />
    <ssdoResolution>kSettingLevel_Low</ssdoResolution>
    <ssdoTAABlendEnabled value="true" />
    <ssroSampleCount value="2" />
    <snowGlints value="true" />
    <POMQuality>kSettingLevel_Ultra</POMQuality>
    <probeRelightEveryFrame value="false" />
    <scalingMode>kSettingScale_Mode3o4</scalingMode>
    <reflectionMSAA value="0" />
    <lodScale value="1.000000" />
    <grassLod value="3.000000" />
    <pedLodBias value="0.000000" />
    <vehicleLodBias value="0.000000" />
    <sharpenIntensity value="1.000000" />
    <treeQuality>kSettingLevel_Ultra</treeQuality>
    <deepsurfaceQuality>kSettingLevel_Low</deepsurfaceQuality>
    <treeTessellationEnabled value="false" />
  </advancedGraphics>
  <video>
    <adapterIndex value="0" />
    <outputIndex value="0" />
    <resolutionIndex value="1" />
    <screenWidth value="1920" />
    <screenHeight value="1080" />
    <refreshRateIndex value="0" />
    <refreshRateNumerator value="60" />
    <refreshRateDenominator value="1" />
    <windowed value="0" />
    <vSync value="0" />
    <tripleBuffered value="false" />
    <pauseOnFocusLoss value="false" />
    <constrainMousePointer value="false" />
  </video>
  <videoCardDescription>NVIDIA GeForce GTX 1050 Ti</videoCardDescription>
</rage__fwuiSystemSettingsCollection>
 
Hocam oyununuzdaki system.xml dosyasını şununla değiştirip dener misiniz:
Kod:
<?xml version="1.0" encoding="UTF-8"?>

<rage__fwuiSystemSettingsCollection>
  <version value="37" />
  <configSource>kSettingsConfig_Auto</configSource>
  <graphics>
    <tessellation>kSettingLevel_Medium</tessellation>
    <shadowQuality>kSettingLevel_Medium</shadowQuality>
    <farShadowQuality>kSettingLevel_Low</farShadowQuality>
    <reflectionQuality>kSettingLevel_Low</reflectionQuality>
    <mirrorQuality>kSettingLevel_Low</mirrorQuality>
    <ssao>kSettingLevel_Medium</ssao>
    <textureQuality>kSettingLevel_High</textureQuality>
    <particleQuality>kSettingLevel_Medium</particleQuality>
    <waterQuality>kSettingLevel_Low</waterQuality>
    <volumetricsQuality>kSettingLevel_Low</volumetricsQuality>
    <lightingQuality>kSettingLevel_Low</lightingQuality>
    <ambientLightingQuality>kSettingLevel_Low</ambientLightingQuality>
    <anisotropicFiltering value="2" />
    <taa>kSettingLevel_Medium</taa>
    <fxaaEnabled value="false" />
    <msaa value="0" />
    <graphicsQualityPreset value="0.500000" />
    <hdr value="true" />
    <hdrIntensity value="100" />
    <hdrPeakBrightness value="1000" />
    <hdrFilmicMode value="true" />
    <gamma value="22" />
    <hdrSettingsMigrated value="true" />
  </graphics>
  <advancedGraphics>
    <API>kSettingAPI_Vulkan</API>
    <locked value="true" />
    <asyncComputeEnabled value="false" />
    <transferQueuesEnabled value="true" />
    <shadowSoftShadows>kSettingLevel_Ultra</shadowSoftShadows>
    <motionBlur value="false" />
    <motionBlurLimit value="16.000000" />
    <particleLightingQuality>kSettingLevel_Medium</particleLightingQuality>
    <waterReflectionSSR value="true" />
    <waterRefractionQuality>kSettingLevel_Low</waterRefractionQuality>
    <waterReflectionQuality>kSettingLevel_Low</waterReflectionQuality>
    <waterSimulationQuality value="1" />
    <waterLightingQuality>kSettingLevel_Medium</waterLightingQuality>
    <furDisplayQuality>kSettingLevel_Medium</furDisplayQuality>
    <maxTexUpgradesPerFrame value="5" />
    <shadowGrassShadows>kSettingLevel_High</shadowGrassShadows>
    <shadowParticleShadows value="true" />
    <shadowLongShadows value="true" />
    <directionalShadowsAlpha value="false" />
    <worldHeightShadowQuality value="0.000000" />
    <directionalScreenSpaceShadowQuality value="0.000000" />
    <ambientMaskVolumesHighPrecision value="false" />
    <scatteringVolumeQuality>kSettingLevel_Low</scatteringVolumeQuality>
    <volumetricsRaymarchQuality>kSettingLevel_Low</volumetricsRaymarchQuality>
    <volumetricsLightingQuality>kSettingLevel_Low</volumetricsLightingQuality>
    <volumetricsRaymarchResolutionUnclamped value="false" />
    <terrainShadowQuality>kSettingLevel_Low</terrainShadowQuality>
    <damageModelsDisabled value="false" />
    <decalQuality>kSettingLevel_High</decalQuality>
    <ssaoFullScreenEnabled value="false" />
    <ssaoType value="0" />
    <ssdoSampleCount value="4" />
    <ssdoUseDualRadii value="false" />
    <ssdoResolution>kSettingLevel_Low</ssdoResolution>
    <ssdoTAABlendEnabled value="true" />
    <ssroSampleCount value="2" />
    <snowGlints value="true" />
    <POMQuality>kSettingLevel_Ultra</POMQuality>
    <probeRelightEveryFrame value="false" />
    <scalingMode>kSettingScale_Mode3o4</scalingMode>
    <reflectionMSAA value="0" />
    <lodScale value="1.000000" />
    <grassLod value="3.000000" />
    <pedLodBias value="0.000000" />
    <vehicleLodBias value="0.000000" />
    <sharpenIntensity value="1.000000" />
    <treeQuality>kSettingLevel_Ultra</treeQuality>
    <deepsurfaceQuality>kSettingLevel_Low</deepsurfaceQuality>
    <treeTessellationEnabled value="false" />
  </advancedGraphics>
  <video>
    <adapterIndex value="0" />
    <outputIndex value="0" />
    <resolutionIndex value="1" />
    <screenWidth value="1920" />
    <screenHeight value="1080" />
    <refreshRateIndex value="0" />
    <refreshRateNumerator value="60" />
    <refreshRateDenominator value="1" />
    <windowed value="0" />
    <vSync value="0" />
    <tripleBuffered value="false" />
    <pauseOnFocusLoss value="false" />
    <constrainMousePointer value="false" />
  </video>
  <videoCardDescription>NVIDIA GeForce GTX 1050 Ti</videoCardDescription>
</rage__fwuiSystemSettingsCollection>
Hocam açılmadan çöktü. Sanırım çözünürlük ve texture quality aşırı baskı yaptı.
 

Technopat Haberler

Yeni konular

Geri
Yukarı