Nvidia'nın sitesinde şöyle demekte:
Q: Why will Ray Tracing only be available for the Windows 10 Bedrock edition of Minecraft?
A: Microsoft’s industry standard DXR ray tracing API requires DirectX 12, and Bedrock already supports DirectX 12.
Currently, no implementation of ray tracing exists for Java, so the clear choice was to work with DXR and Bedrock to bring the dream of Minecraft real-time ray tracing to life.