Unreal Engine 5'te oyunumu EXE'ye çevirirken aşağıdaki hataları veriyor:
LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: iOS_11
UATHelper: Packaging (Windows): LogCook: Error: GlobalDefaultGameMode contains a redirected reference '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode'. The intended asset will fail to load in a packaged Build. Select the intended asset again in Project Settings to fix this issue.
PackagingResults: Error: GlobalDefaultGameMode contains a redirected reference '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode'. The intended asset will fail to load in a packaged Build. Select the intended asset again in Project Settings to fix this issue.
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: GlobalDefaultGameMode contains a redirected reference '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode'. The intended asset will fail to load in a packaged Build. Select the intended asset again in
PackagingResults: Error: Unknown Cook Failure (en sonda da bunu veriyor).