Unreal engine paketleme hatası

şahıs

Hectopat
Katılım
2 Mart 2022
Mesajlar
1.287
Çözümler
9
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öğrenci
Kod:
UATHelper: Packaging (Windows): LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Packaging (Windows): LogInit: Display: -----------------------------------
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPersonArms\Animations\FirstPerson_AnimBP.uasset: [Compiler] In use pin  First Person Character  no longer exists on node  Get . Please refresh node or break links to remove pin. from Source: /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPersonArms\Animations\FirstPerson_AnimBP.uasset: [Compiler] In use pin  First Person Character  no longer exists on node  Set . Please refresh node or break links to remove pin. from Source: /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPersonArms\Animations\FirstPerson_AnimBP.uasset: [Compiler] Can't connect pins  <Unnamed>  and  Object : This cast has an invalid target type (was the class deleted without a redirect?). from Source: /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPersonArms\Animations\FirstPerson_AnimBP.uasset: [Compiler] Can't connect pins  Object  and  <Unnamed> : This cast has an invalid target type (was the class deleted without a redirect?). from Source: /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPersonArms\Animations\FirstPerson_AnimBP.uasset: [Compiler] In use pin  As BP First Person Character  no longer exists on node  Bad cast node . Please refresh node or break links to remove pin. from Source: /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPersonArms\Animations\FirstPerson_AnimBP.uasset: [Compiler] Can't connect pins  Object  and  Return Value : This cast has an invalid target type (was the class deleted without a redirect?). from Source: /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPersonArms\Animations\FirstPerson_AnimBP.uasset: [Compiler] Can't connect pins  Return Value  and  Object : This cast has an invalid target type (was the class deleted without a redirect?). from Source: /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Error: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPersonArms\Animations\FirstPerson_AnimBP.uasset: [Compiler] The property associated with  Has Rifle  could not be found in '/Game/FirstPersonArms/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C' from Source: /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPerson\Maps\FirstPersonMap.umap: Failed to load '/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode': Can't find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPerson\Maps\FirstPersonMap.umap: VerifyImport: Failed to load package for import object 'Package /Game/FirstPerson/Blueprints/BP_FirstPersonGameMode'
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Warning: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPersonArms\Animations\FirstPerson_AnimBP.uasset: [Compiler] Could not find a variable named "bHasRifle" in 'FirstPerson_AnimBP'.
UATHelper: Packaging (Windows): Make sure 'FirstPerson_AnimBP' has been compiled for  Get bHasRifle
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Warning: [AssetLog] D:\UE project\SaveTheRobots\Content\FirstPersonArms\Animations\FirstPerson_AnimBP.uasset: [Compiler] Invalid field 'GetMovementComponent' found in property path for  Result
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): LogInit: Display: Failure - 11 error(s), 5 warning(s)
UATHelper: Packaging (Windows): LogInit: Display:

Sorun bu nasıl çözebilirim ?
 
Animation Blueprint'inde sorun var gibi.
 

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