MERHABA Ben bu oyunu her oynamaya başladığımda arkadaşlarımla 1-2 oynuyorum sonra
böyle bi hata alıyorum bi çok sey denesemde finalde çözemedim yardımcı olabilicek biri varmı
Assertion failed: Object [File:F:\build\Live313\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp] [Line: 8072]
VERSION: 313.57
KERNELBASE.dll!UnknownFunction (0x00007ff802c43e49) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff71e1c52da) + 179 bytes [f:\build\live313\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff71e1c588d) + 190 bytes [f:\build\live313\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!UKismetSystemLibrary::IsStandalone() (0x00007ff71ea4de2e) + 37 bytes [f:\build\live313\engine\source\runtime\engine\private\kismetsystemlibrary.cpp:94]
ShooterGame.exe!UKismetSystemLibrary::execIsStandalone() (0x00007ff71ef9b872) + 130 bytes [f:\build\live313\engine\source\runtime\engine\classes\kismet\kismetsystemlibrary.h:85]
ShooterGame.exe!UFunction::Invoke() (0x00007ff71e24d01b) + 6 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGame.exe!UObject::CallFunction() (0x00007ff71e2988a1) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
ShooterGame.exe!UObject:
rocessContextOpcode() (0x00007ff71e29bb1c) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGame.exe!UObject::execLetBool() (0x00007ff71e29b8b4) + 28 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1350]
ShooterGame.exe!UObject:
rocessInternal() (0x00007ff71e298edf) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff71e298ca2) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject:
rocessContextOpcode() (0x00007ff71e29bb1c) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGame.exe!UObject:
rocessInternal() (0x00007ff71e298edf) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UFunction::Invoke() (0x00007ff71e24d01b) + 6 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGame.exe!UObject:
rocessEvent() (0x00007ff71e29a128) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!AActor:
rocessEvent() (0x00007ff71e890ca2) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\actor.cpp:641]
ShooterGame.exe!AActor::BeginPlay() (0x00007ff71e8986cd) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\actor.cpp:2740]
ShooterGame.exe!APrimalEmitterSpawnable::BeginPlay() (0x00007ff71caf6c59) + 0 bytes [f:\build\live313\projects\shootergame\source\shootergame\private\primalemitterspawnable.cpp:193]
ShooterGame.exe!APrimalBuff::BeginPlay() (0x00007ff71c79e4d6) + 0 bytes [f:\build\live313\projects\shootergame\source\shootergame\private\primalbuff.cpp:276]
ShooterGame.exe!AActor:
ostNetInit() (0x00007ff71e89850c) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\actor.cpp:2706]
ShooterGame.exe!UActorChannel:
rocessBunch() (0x00007ff71e93ecb2) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\datachannel.cpp:1846]
ShooterGame.exe!UChannel::ReceivedSequencedBunch() (0x00007ff71e939acf) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\datachannel.cpp:248]
ShooterGame.exe!UChannel::ReceivedNextBunch() (0x00007ff71e93a204) + 11 bytes [f:\build\live313\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGame.exe!UChannel::ReceivedRawBunch() (0x00007ff71e939cfd) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGame.exe!UNetConnection::ReceivedPacket() (0x00007ff71ea9e1bd) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\netconnection.cpp:1196]
ShooterGame.exe!UNetConnection::ReceivedRawPacket() (0x00007ff71ea9cd23) + 13 bytes [f:\build\live313\engine\source\runtime\engine\private\netconnection.cpp:624]
ShooterGame.exe!UIpNetDriver::TickDispatch() (0x00007ff71e8483cd) + 24 bytes [f:\build\live313\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:456]
ShooterGame.exe!TBaseUObjectMethodDelegateInstance_OneParam<USpinBox,void,float>::ExecuteIfSafe() (0x00007ff71e78240a) + 0 bytes [f:\build\live313\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555]
ShooterGame.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff71ea7a953) + 14 bytes [f:\build\live313\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871]
ShooterGame.exe!UWorld::Tick() (0x00007ff71ea72347) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\leveltick.cpp:1101]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff71e99fb20) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\gameengine.cpp:1182]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff71c4f2dac) + 0 bytes [f:\build\live313\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff71c4ed3fc) + 0 bytes [f:\build\live313\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff71c4f433a) + 5 bytes [f:\build\live313\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff71c4f4489) + 8 bytes [f:\build\live313\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff71fcc9141) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff804f96fd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8053bcec1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8053bcec1) + 0 bytes [UnknownFile:0]