Çözüldü Berk Rip'in cfgsini nereden bulabilirim?

  • Konuyu başlatan m47
  • Başlangıç Tarihi
  • Mesaj 5
  • Görüntüleme 4B
Bu konu çözüldü olarak işaretlenmiştir. Çözülmediğini düşünüyorsanız konuyu rapor edebilirsiniz.

m47

Kilopat
Katılım
25 Mayıs 2019
Mesajlar
3.959
Çözümler
45
Bu cfg zamanını hatırlıyorsunuzdur 2020 yıllarında. bu cfg'yi bulabilir misiniz?

 
Çözüm
Buyurun:


Kod:
//  ______________
// |   Crosshair  |
// 
cl_compass_enabled "1"
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "200"
cl_crosshaircolor "4"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "2.5"
cl_crosshairstyle "5"
cl_crosshairthickness "0.7"
cl_crosshairusealpha "1"
//  __________
// |   Binds  |
//




unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+lookatweapon"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "teammenu"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "clutchtoggle"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+lookatweapon"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "KP_INS" "buy decoy"
bind "KP_END" "buy bizon"
bind "KP_DOWNARROW" "buy p250"
bind "KP_PGDN" "buy mp7"
bind "KP_LEFTARROW" "buy m4a1 ; buy ak47"
bind "KP_5" "buy molotov;incgrenade"
bind "KP_RIGHTARROW" "buy awp"
bind "KP_HOME" "buy famas ; buy galilar"
bind "KP_UPARROW" "buy vest"
bind "KP_PGUP" "buy vesthelm"
bind "KP_SLASH" "buy defuser"
bind "KP_MINUS" "buy flashbang"
bind "KP_PLUS" "buy smokegrenade"
bind "KP_ENTER" "buy hegrenade"
bind "KP_DEL" "buy defuser"
bind "[" "invprev"
bind "]" "invnext"
bind "'" "+moveup"
bind "`" "toggleconsole"
bind "," "buy primammo"
bind "." "buy secammo"
bind "/" "+movedown"
bind "-" "sizedown"
bind "=" "sizeup"
bind "ENTER" "+attack"
bind "SPACE" "+djump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "INS" "+klook"
bind "END" "centerview"
bind "PGUP" "+lookup"
bind "PGDN" "+lookdown"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "UPARROW" "+forward"
bind "LEFTARROW" "+left"
bind "DOWNARROW" "+back"
bind "RIGHTARROW" "+right"
bind "f1" "buy ak47; buy m4a1; buy vesthelm;"
bind "f2" "buy ak47; buy vesthelm; buy smokegrenade; buy flashbang; buy flashbang; buy molotov;"
bind "f3" "buy m4a1; buy vest; buy smokegrenade; buy hegrenade; buy flashbang; buy molotov; buy hegrenade;"
bind "mouse5" "buy vest; buy smokegrenade; buy flashbang; buy flashbang; buy molotov;"
bind "F8" "toggleconsole"
bind "F9" "volume 0"
bind "F10" "volume 0.1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "+jump"
bind "SPACE" "+jump"
bind "d" "+moveright; r_cleardecals;"
bind "a" "+moveleft; r_cleardecals;"
bind "shift" "+speed; r_cleardecals"
bind "n" "noclip"
bind "j" "say_team needweapon"




#RATE


rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp_ratio "2"
cl_interp "0.031"
cl_lagcompensation "1"


cl_predictweapons "1"




cl_timeout "120"




#VIEW & BOB


viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "1"
viewmodel_offset_z "-1.500000"
viewmodel_presetpos "0"






#AL


ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
ai_debug_node_connect "0"
ai_dump_hints ""








#OTHER


budget_peaks_window "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_show_averages "0"
budget_history_range_ms "5"
budget_show_history "0"
budget_history_numsamplesvisible "0"


muzzleflash_light "0"




npc_height_adjust "1"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"


closecaption "0"
commentary_firstrun "0"


muzzleflash_light "0"
mat_monitorgamma "1.6"






#TEXTURE


texture_budget_background_alpha                  "256"
texture_budget_panel_bottom_of_history_fraction  ".21"
texture_budget_panel_height                      "284"
texture_budget_panel_width                       "512"
texture_budget_panel_x                           "0"
texture_budget_panel_y                           "450"




#ALIAS & BINDS
bind "p" "clutchtoggle"
alias "clutchtoggle" "clutchon"
alias "clutchon" "voice_enable 0; ignoremsg; ignoremsg; say_team Clutch mode: ON (text & voice chat are disabled); alias clutchtoggle clutchoff"
alias "clutchoff" "voice_enable 1; ignoremsg; say_team Clutch mode: OFF (text & voice chat are enabled); alias clutchtoggle clutchon" alias "+djump" "+jump; +duck"
alias "-djump" "-duck; -jump"
alias +knife slot3
alias -knife lastinv
bind "q" +knife


#AUDIO


snd_mixahead "0.05"
snd_headphone_pan_exponent "2"




#MOUSE


m_customaccel                      "0"
m_customaccel_exponent             "0"
m_customaccel_max                  "0"
m_customaccel_scale                "0.05"
m_forward                          "1"
m_mouseaccel1                      "0"
m_mouseaccel2                      "0"
m_mousespeed                       "1.02"
m_pitch                            "0.022"
m_yaw                              "0.022"
m_side                             "0.8"
zoom_sensitivity_ratio_mouse "0.8555"






#CONSOLE
con_enable                         "1"
bind ""                         "toggleconsole"
cl_showfps                        "0"




#HUD


net_graphproportionalfont         "0"
net_graphheight                 "0"
hud_scaling                         "1"
hud_showtargetid                 "1"
cl_autowepswitch                 "0"








#MAX FPS / TWEAKS / NETGRAPH


net_graph "1"
net_graphpos "2"
net_graphproportionalfont "0"
fps_max "400"
fps_max_menu "1337"
cl_forcepreload "1"
mat_queue_mode "-1"
r_ambientfraction "0.1"
r_avglight "1"
r_avglightmap "0"










#SPECIALSETTINGS


con_enable "1"
cl_autowepswitch "0"
cl_righthand "1"
mat_monitorgamma "1.6"
cl_autohelp "0"
cl_showhelp "0"
cl_disablefreezecam "1"
player_nevershow_communityservermessage "1"
mm_dedicated_search_maxping "350"
gameinstructor_enable "0"
con_filter_enable "2"
cl_obs_interp_enable "0"
cl_disablehtmlmotd "1"


cl_hud_playercount_showcount "1"
cl_forcepreload "1"
cl_timeout "1337"




// Clearing


clear




echo "            ###############################
echo "            #     Youtube Dexon TV          #
echo "            ###############################
echo "   


echo "            #
echo "            # #    #######    #      #   #######   ###       #
echo "            #  #   #            #  #     #     #   #  #     #
echo "            #  #   #######       ##      #     #   #   #   #
echo "            # #    #            #  #     #     #   #    # #
echo "            #      #######    #     #    #######   #     #
echo "            ##################################################
echo "   
echo "
Buyurun:


Kod:
//  ______________
// |   Crosshair  |
// 
cl_compass_enabled "1"
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "200"
cl_crosshaircolor "4"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "2.5"
cl_crosshairstyle "5"
cl_crosshairthickness "0.7"
cl_crosshairusealpha "1"
//  __________
// |   Binds  |
//




unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+lookatweapon"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "teammenu"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "clutchtoggle"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+lookatweapon"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "KP_INS" "buy decoy"
bind "KP_END" "buy bizon"
bind "KP_DOWNARROW" "buy p250"
bind "KP_PGDN" "buy mp7"
bind "KP_LEFTARROW" "buy m4a1 ; buy ak47"
bind "KP_5" "buy molotov;incgrenade"
bind "KP_RIGHTARROW" "buy awp"
bind "KP_HOME" "buy famas ; buy galilar"
bind "KP_UPARROW" "buy vest"
bind "KP_PGUP" "buy vesthelm"
bind "KP_SLASH" "buy defuser"
bind "KP_MINUS" "buy flashbang"
bind "KP_PLUS" "buy smokegrenade"
bind "KP_ENTER" "buy hegrenade"
bind "KP_DEL" "buy defuser"
bind "[" "invprev"
bind "]" "invnext"
bind "'" "+moveup"
bind "`" "toggleconsole"
bind "," "buy primammo"
bind "." "buy secammo"
bind "/" "+movedown"
bind "-" "sizedown"
bind "=" "sizeup"
bind "ENTER" "+attack"
bind "SPACE" "+djump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "INS" "+klook"
bind "END" "centerview"
bind "PGUP" "+lookup"
bind "PGDN" "+lookdown"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "UPARROW" "+forward"
bind "LEFTARROW" "+left"
bind "DOWNARROW" "+back"
bind "RIGHTARROW" "+right"
bind "f1" "buy ak47; buy m4a1; buy vesthelm;"
bind "f2" "buy ak47; buy vesthelm; buy smokegrenade; buy flashbang; buy flashbang; buy molotov;"
bind "f3" "buy m4a1; buy vest; buy smokegrenade; buy hegrenade; buy flashbang; buy molotov; buy hegrenade;"
bind "mouse5" "buy vest; buy smokegrenade; buy flashbang; buy flashbang; buy molotov;"
bind "F8" "toggleconsole"
bind "F9" "volume 0"
bind "F10" "volume 0.1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "+jump"
bind "SPACE" "+jump"
bind "d" "+moveright; r_cleardecals;"
bind "a" "+moveleft; r_cleardecals;"
bind "shift" "+speed; r_cleardecals"
bind "n" "noclip"
bind "j" "say_team needweapon"




#RATE


rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp_ratio "2"
cl_interp "0.031"
cl_lagcompensation "1"


cl_predictweapons "1"




cl_timeout "120"




#VIEW & BOB


viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "1"
viewmodel_offset_z "-1.500000"
viewmodel_presetpos "0"






#AL


ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
ai_debug_node_connect "0"
ai_dump_hints ""








#OTHER


budget_peaks_window "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_show_averages "0"
budget_history_range_ms "5"
budget_show_history "0"
budget_history_numsamplesvisible "0"


muzzleflash_light "0"




npc_height_adjust "1"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"


closecaption "0"
commentary_firstrun "0"


muzzleflash_light "0"
mat_monitorgamma "1.6"






#TEXTURE


texture_budget_background_alpha                  "256"
texture_budget_panel_bottom_of_history_fraction  ".21"
texture_budget_panel_height                      "284"
texture_budget_panel_width                       "512"
texture_budget_panel_x                           "0"
texture_budget_panel_y                           "450"




#ALIAS & BINDS
bind "p" "clutchtoggle"
alias "clutchtoggle" "clutchon"
alias "clutchon" "voice_enable 0; ignoremsg; ignoremsg; say_team Clutch mode: ON (text & voice chat are disabled); alias clutchtoggle clutchoff"
alias "clutchoff" "voice_enable 1; ignoremsg; say_team Clutch mode: OFF (text & voice chat are enabled); alias clutchtoggle clutchon" alias "+djump" "+jump; +duck"
alias "-djump" "-duck; -jump"
alias +knife slot3
alias -knife lastinv
bind "q" +knife


#AUDIO


snd_mixahead "0.05"
snd_headphone_pan_exponent "2"




#MOUSE


m_customaccel                      "0"
m_customaccel_exponent             "0"
m_customaccel_max                  "0"
m_customaccel_scale                "0.05"
m_forward                          "1"
m_mouseaccel1                      "0"
m_mouseaccel2                      "0"
m_mousespeed                       "1.02"
m_pitch                            "0.022"
m_yaw                              "0.022"
m_side                             "0.8"
zoom_sensitivity_ratio_mouse "0.8555"






#CONSOLE
con_enable                         "1"
bind ""                         "toggleconsole"
cl_showfps                        "0"




#HUD


net_graphproportionalfont         "0"
net_graphheight                 "0"
hud_scaling                         "1"
hud_showtargetid                 "1"
cl_autowepswitch                 "0"








#MAX FPS / TWEAKS / NETGRAPH


net_graph "1"
net_graphpos "2"
net_graphproportionalfont "0"
fps_max "400"
fps_max_menu "1337"
cl_forcepreload "1"
mat_queue_mode "-1"
r_ambientfraction "0.1"
r_avglight "1"
r_avglightmap "0"










#SPECIALSETTINGS


con_enable "1"
cl_autowepswitch "0"
cl_righthand "1"
mat_monitorgamma "1.6"
cl_autohelp "0"
cl_showhelp "0"
cl_disablefreezecam "1"
player_nevershow_communityservermessage "1"
mm_dedicated_search_maxping "350"
gameinstructor_enable "0"
con_filter_enable "2"
cl_obs_interp_enable "0"
cl_disablehtmlmotd "1"


cl_hud_playercount_showcount "1"
cl_forcepreload "1"
cl_timeout "1337"




// Clearing


clear




echo "            ###############################
echo "            #     Youtube Dexon TV          #
echo "            ###############################
echo "   


echo "            #
echo "            # #    #######    #      #   #######   ###       #
echo "            #  #   #            #  #     #     #   #  #     #
echo "            #  #   #######       ##      #     #   #   #   #
echo "            # #    #            #  #     #     #   #    # #
echo "            #      #######    #     #    #######   #     #
echo "            ##################################################
echo "   
echo "
 
Son düzenleyen: Moderatör:
Çözüm

Bu şu anki değil değil mi?
 
Bu şu anki değil değil mi?

Kod:
//  ______________
// |   Crosshair  |
// 
cl_compass_enabled "1"
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "200"
cl_crosshaircolor "4"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "1.8"
cl_crosshairstyle "4"
cl_crosshairthickness "0.7"
cl_crosshairusealpha "1"
//  __________
// |   Binds  |
//


unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+lookatweapon"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "teammenu"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "clutchtoggle"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+lookatweapon"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "KP_INS" "buy decoy"
bind "KP_END" "buy bizon"
bind "KP_DOWNARROW" "buy p250"
bind "KP_PGDN" "buy mp7"
bind "KP_LEFTARROW" "buy m4a1 ; buy ak47"
bind "KP_5" "buy molotov;incgrenade"
bind "KP_RIGHTARROW" "buy awp"
bind "KP_HOME" "buy famas ; buy galilar"
bind "KP_UPARROW" "buy vest"
bind "KP_PGUP" "buy vesthelm"
bind "KP_SLASH" "buy defuser"
bind "KP_MINUS" "buy flashbang"
bind "KP_PLUS" "buy smokegrenade"
bind "KP_ENTER" "buy hegrenade"
bind "KP_DEL" "buy defuser"
bind "[" "invprev"
bind "]" "invnext"
bind "'" "+moveup"
bind "`" "toggleconsole"
bind "," "buy primammo"
bind "." "buy secammo"
bind "/" "+movedown"
bind "-" "sizedown"
bind "=" "sizeup"
bind "ENTER" "+attack"
bind "SPACE" "+djump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "INS" "+klook"
bind "END" "centerview"
bind "PGUP" "+lookup"
bind "PGDN" "+lookdown"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "UPARROW" "+forward"
bind "LEFTARROW" "+left"
bind "DOWNARROW" "+back"
bind "RIGHTARROW" "+right"
bind "f1" "buy ak47; buy m4a1; buy vesthelm;"
bind "f2" "buy ak47; buy vesthelm; buy smokegrenade; buy flashbang; buy flashbang; buy molotov;"
bind "f3" "buy m4a1; buy vest; buy smokegrenade; buy hegrenade; buy flashbang; buy molotov; buy hegrenade;"
bind "mouse5" "buy vest; buy smokegrenade; buy flashbang; buy flashbang; buy molotov;"
bind "F8" "toggleconsole"
bind "F9" "volume 0"
bind "F10" "volume 0.1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "+jump"
bind "SPACE" "+jump"
bind "d" "+moveright; r_cleardecals;"
bind "a" "+moveleft; r_cleardecals;"
bind "shift" "+speed; r_cleardecals"
bind "n" "noclip"
bind "j" "say_team needweapon"

//  ____________
// |   ALL CODE |
// 

#RATE

rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp_ratio "2"
cl_interp "0.031"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_timeout "120"
cl_wpn_sway_interp "0"

#VIEW & BOB

viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "1"
viewmodel_offset_z "-1.500000"
viewmodel_presetpos "0"


#ROPE


rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"


#AL

ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
ai_expression_optimization "1"
ai_debug_node_connect "0"
ai_debug_ragdoll_magnets "0"
ai_debug_shoot_positions "0"
ai_debug_speech"0"
ai_debug_squads"0"
ai_debug_think_ticks "0"
ai_debugscriptconditions "0"
ai_drawbattlelines0
ai_dump_hints ""
ai_efficiency_override"0"
ai_follow_use_points"1"
ai_follow_use_points_when_moving
ai_lead_time "0"
ai_LOS_mode "0"
ai_moveprobe_debug "0"
ai_moveprobe_jump_debug"0"
ai_moveprobe_usetracelist "0"


#OTHER

budget_peaks_window "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_show_averages "0"
budget_history_range_ms "5"
budget_show_history "0"
budget_history_numsamplesvisible "0"
gl_clear "1"
jpeg_quality "100"
muzzleflash_light "0"
lod_TransitionDist "0"
flex_smooth "0"
fog_enable"0"
fog_enable_water_fog "0"
npc_height_adjust "1"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
blink_duration "0"
closecaption "0"
commentary_firstrun "0"
showhitlocation "1"
muzzleflash_light "0"
mat_monitorgamma "1.6"
weapon_showproficiency "1"


#TEXTURE

texture_budget_background_alpha                  "256"
texture_budget_panel_bottom_of_history_fraction  ".21"
texture_budget_panel_height                      "284"
texture_budget_panel_width                       "512"
texture_budget_panel_x                           "0"
texture_budget_panel_y                           "450"


#ALIAS & BINDS
bind "p" "clutchtoggle"
alias "clutchtoggle" "clutchon"
alias "-djump" "-duck; -jump"
alias +knife slot3
alias -knife lastinv
bind "q" +knife

#AUDIO

snd_mixahead "0.05"
snd_headphone_pan_exponent "2"
snd_musicvolume "0"

#MOUSE

m_customaccel                      "0"
m_customaccel_exponent             "0"
m_customaccel_max                  "0"
m_customaccel_scale                "0.05"
m_forward                          "1"
m_filter                           "1"
m_mouseaccel1                      "0"
m_mouseaccel2                      "0"
m_mousespeed                       "1.02"
m_pitch                            "0.022"
m_yaw                              "0.022"
m_side                             "0.8"
zoom_sensitivity_ratio_mouse "0.8555"



#CONSOLE
con_enable             "1"
bind ""             "toggleconsole"
cl_showfps            "0"


#HUD

net_graphproportionalfont     "0"
net_graphheight         "0"
hud_scaling             "1"
hud_showtargetid         "1"
cl_autowepswitch         "0"




#MAX FPS / TWEAKS / NETGRAPH

net_graph "1"
net_graphpos "2"
net_graphproportionalfont "0"
fps_max "300"
fps_max_menu "1337"
cl_forcepreload "1"
mp_decals "50"
mat_queue_mode "-1"
r_ambientfraction "0.1"
r_avglight "1"
r_avglightmap "0"
gl_dither               "1"
gl_cull                 "1"
gl_keeptjunctions       "0"
gl_max_size             "128"
gl_clear                "0"
d_spriteskip            "0"
gl_palette_tex          "0"
gl_round_down           "5"
cl_weather              "0"
max_shells              "0"
gl_texturemode          "GL_LINEAR_MIPMAP_NEAREST"
gl_wateramp             "0"
fastsprites             "1"
cl_highmodels           "0"
cl_shadows              "0"
gl_picmip               "1"
gl_playermip            "2"
joystick                "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_drawparticles "0"
r_drawtracers "0"
r_dynamic "0"
r_lightcache_numambientsamples "162"
r_lightinterp "0"
r_lightstyle "-1"
r_radiosity "4"
r_farz 400000
r_skin "0"
r_updaterefracttexture "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
cl_loadout_colorweaponnames 1
mat_bloomamount_rate "0.05f"
mat_bufferprimitives "1"
mat_bumpmap "0"
mat_clipz "1"
mat_clipz "1"
mat_compressedtextures "1"
mat_antialias "2"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastnobump "1"
mat_filterlightmaps "1"
mat_forceaniso "2"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_specular "0"
mat_trilinear "0"
mat_vsync "0"
mat_wateroverlaysize "8"
mat_queue_mode "2"
mp_decals "50"
muzzleflash_light "0"
net_maxfragments "1280"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
gl_clear "0"
hud_centerid "1"
hud_fastswitch "1"
jpeg_quality "100"
lod_TransitionDist "0"
lod_enable "1"
cl_forcepreload "1"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
mat_bumpbasis "0"
mat_bloomscale "0"
mat_debugalttab "0"
mat_debug_bloom "0"
mat_debug_postprocessing_effects "0"
mat_disable_bloom "1"
mat_fastnobump "1"
mat_force_bloom "0"
mat_hdr_enabled "0"
mat_leafvis "0"
mat_loadtextures "1"
mat_norendering "0"
mat_postprocess_enable "0"
mat_show_texture_memory_usage "0"
mat_softwareskin "0"
mat_surfaceid "0"
mat_surfacemat "0"
mat_yuv "0"
soundscape_flush
mat_savechanges
mat_antialias "2"
developer "0"
r_rootlod "2"
mat_picmip "2"
mat_reducefillrate "1"
r_waterforceexpensive "0"
r_shadowrendertotexture "0"
mat_colorcorrection "0"
mat_vsync "0"
mat_motion_blur_forward_enabled "0"
mat_queue_mode "-1"
mat_hdr_level "0"
r_3dnow "1"
r_3dsky "0"
r_sse2 "1"
r_ambientboost "0"
r_ambientfactor "1"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_dynamic "0"
r_decals "200"
r_drawflecks "0"
r_drawmodeldecals "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_decal_cullsize "15"

r_flex "0"
r_forcewaterleaf "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_lightaverage "0"
r_lod "0"
r_lightaverage "1"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_maxdlights "32"
r_norefresh "0"
r_occlusion "0"
r_PhysPropStaticLighting "0"
r_ropetranslucent "0"
r_rootlod "2"
r_renderoverlayfragment "0"
r_mmx                             "1"
r_ambientfraction                 "0.1"
r_avglight                        "1"
r_avglightmap                     "0"
r_dynamic                         "0"
r_lightcache_numambientsamples    "162"
r_lightinterp                     "0"
r_lightstyle                      "-1"
r_radiosity                       "4"
r_skin                            "0"
r_updaterefracttexture            "0"
r_drawmodelstatsoverlaymax        "1.4"
r_drawmodelstatsoverlaymin        "0.2"
r_drawspecificstaticprop          "0"
r_3dsky                           "0"
r_PhysPropStaticLighting          "0"
r_ambientboost                    "0"
r_ambientfactor                   "0"
r_ambientmin                      "0"
r_bloomtintb                      "0"
r_bloomtintexponent               "0"
r_bloomtintg                      "0"
r_bloomtintr                      "0"
r_cheapwaterend                   "1"
r_cheapwaterstart                 "1"
r_decal_cullsize                  "15"
r_decals                          "200"
r_decalstaticprops                "0"
r_eyegloss                        "1"
r_eyemove                         "1"
r_eyeshift_x                      "0"
r_eyeshift_y                      "0"
r_eyeshift_z                      "0"
r_eyesize                         "0"
r_shadows                         "0"
r_waterwarp                       "0"
r_norefresh                       "0"
r_dynamic                         "1"
r_mirroralpha                     "0"
r_flashlightdepthtexture          "0"
r_flashlightrendermodels          "0"
r_flashlightrenderworld           "0"
r_fastzreject                     "1"

r_visualizeproplightcaching       "1"
r_worldlights                     "0"
r_pixelfog                        "0"
r_waterdrawreflection             "0"
r_waterdrawrefraction             "0"
r_maxdlights                      "0"
r_maxmodeldecal                   "0"
r_maxnewsamples                   "0"
r_maxsampledist                   "0"
r_minnewsamples                   "0"
r_occlusion                       "1"
r_propsmaxdist                    "0"
r_renderoverlayfragment           "0"
r_ropetranslucent                 "0"
r_spray_lifetime                  "0"
r_staticprop_lod                  "3"
r_hunkalloclightmaps              "0"
r_renderoverlayfragment "0"
r_shadowmaxrendered "9"
r_shadows "1"
r_shadowmaxrendered "-1"
r_shadowrendertotexture "1"
r_spray_lifetime "1"
r_teeth "0"
r_worldlights "1"
r_worldlightmin "0"
r_worldlights "0"
r_waterforceexpensive "0"
r_worldlightmin "0.0002"
r_waterforcereflectentities "0"
r_waterforceexpensive "0"
r_worldlights "2"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_3dsky "0"
r_pixelfog "1"
cl_autohelp "0"
cl_autowepswitch "0"
cl_burninggibs "0"
cl_clearhinthistory "1"
cl_c4dynamiclight "1"
cl_drawmonitors "0"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_debugrumble "0"
cl_detaildist "0"
cl_drawmonitors "0"
cl_disablehtmlmotd "1"
cl_disablefreezecam "1"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_hudhint_sound "0"
cl_logofile "0"
cl_new_impact_effects "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_predictweapons "1"
cl_playerspraydisable "1"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "1"
cl_ragdoll_collide "0"
cl_rumblescale "0"
cl_show_achievement_popups "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_show_bloodspray "0"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
cl_wpn_sway_interp "0"
cl_pushaway_force "0"
cl_ejectbrass "0"
cl_phys_props_enable "0" 
mat_antialias 0
mat_aaquality "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_bufferprimitives "0"
mat_compressedtextures "1"
mat_colorcorrection "0"
mat_clipz "1"
mat_disable_bloom "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_disable_fancy_blending "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forceaniso "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_fastspecular "1"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_queue_mode "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_specular "0"
mat_trilinear "0"
mat_texture_list_all "0"
mat_vsync "0"
mat_wateroverlaysize "1"




#SPECIALSETTINGS

con_enable "1"
cl_autowepswitch "0"
cl_righthand "1"
mat_monitorgamma "1.6"
cl_autohelp "0"
cl_showhelp "0"
cl_disablefreezecam "1"
player_nevershow_communityservermessage "1"
mm_dedicated_search_maxping "350"
gameinstructor_enable "0"
con_filter_enable "2"
cl_showpluginmessages "0"
cl_obs_interp_enable "0"
cl_disablehtmlmotd "1"
cl_loadout_colorweaponnames "0"
cl_hud_playercount_showcount "1"
fog_enableskybox 1
fog_startskybox -9999
fog_endskybox -10000
cl_forcepreload "1"
cl_timeout "1337"



echo "            ###############################
echo "            #     Youtube Dexon TV          #
echo "            ###############################
echo "   

echo "            #
echo "            # #    #######    #      #   #######   ###       #
echo "            #  #   #            #  #     #     #   #  #     #
echo "            #  #   #######       ##      #     #   #   #   #
echo "            # #    #            #  #     #     #   #    # #
echo "            #      #######    #     #    #######   #     #
echo "            ##################################################
echo "   
echo "

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