Çözüldü Witcher 3 Açılmıyor - EXCEPTION_ACCESS_VIOLATION

Bu konu çözüldü olarak işaretlenmiştir. Çözülmediğini düşünüyorsanız konuyu rapor edebilirsiniz.

Lintos

Gigapat
Sosyal Tayfı
Katılım
12 Haziran 2016
Mesajlar
3.959
Makaleler
25
Çözümler
102
Yer
Colorado, Colorado Springs
Steam üzerinden oyuna "Oyna" tuşuna basınca 5 saniye bekliyor steam üzerinden oyunda gözüküyorum 5 saniye, oyun hiçbir şekilde ekrana felan gelmiyor alta görev çubuğuna felanda gelmiyor. 5 saniye bitince çevrimiçi de oluyor bir anda steam durumum, yani oyuna girmiyor. Dosyaları doğruladım bilgisayara restart attım, modeme restart attım çözülmedi. Ben LogFile dosyasından anlamadığım için raporları buraya atıyorum.
İlgilenirseniz sevinirim.
 
Çözüm
  1. Herhangi bir bileşende Overclock varsa kaldırın.
  2. AMD grafik ayarlarını sıfırlayın.
  3. Oyun dosyalarını doğrulayın.
  4. C:\Users\[Kullanıcı Adı]\Documents\The Witcher 3 altından user.settings dosyasını silin.
Kod:
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Nov  4 2018 ]

User: Erdem

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x0c6a5220

Crashed Thread:

Thread ID: 776

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x4081 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x18a6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba604d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba622a - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc35a7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1259 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"

Thread ID: 1176

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4340

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3148

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4488

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8160

callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1648

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2624

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10892

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8768

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7880

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5624

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 504

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5180

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7872

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2096

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1332

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 904

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5668

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6904

callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9176

callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10164

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 11000

callstack:
XdxQueryTlsLookupTable() + 0x2279 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10256

callstack:
AmdDxGsaFreeCompiledShader() + 0x74616e - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x73a919 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4328

callstack:
AmdDxGsaFreeCompiledShader() + 0x301265 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3bbf3b - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3bab8d - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3821fa - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3836cb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x101cac - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xf1ee0 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xd16ea - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x1e344 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x77d138 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x762ceb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x757226 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x37f1b - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x377f9 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1624

callstack:
AmdDxGsaFreeCompiledShader() + 0x3836cb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x101cac - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xf1ee0 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xd16ea - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x1e344 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x77d138 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x762ceb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x757226 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x37f1b - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x377f9 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5968

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Game


================================================================

Game


================================================================
Ekran kartı fabrika OC'li bir şekilde. AMD Grafik ayarlarını 0'ladım, Wattman ayarınıda. Dosyaları doğruladım, dediğiniz dosyaları sildim. Fakat yine sorun devam etmekte.
@MF Müsaitseniz TeamWiewer ID ve şifremi bırakayım bakın, isterseniz?
Ekran kartı fabrika OC'li bir şekilde. AMD Grafik ayarlarını 0'ladım, Wattman ayarınıda. Dosyaları doğruladım, dediğiniz dosyaları sildim. Fakat yine sorun devam etmekte.
@MF Müsaitseniz TeamWiewer ID ve şifremi bırakayım bakın, isterseniz?
Kendiniz isterseniz TeamWiewer üzerinden yeniden LogFile oluşturabilirsiniz. Dediklerinizi kendiniz de deniyebilirsiniz. Tabi müsaitseniz. @MF
Sorun çözüldü. @NookumPie sağolsun TeamWiewer ile bağlandı ve The Witcher 3'ün save dosyalarını sildi, oyun düzeldi. Sorun bozuk save dosyalarıymış.
Şu dosyayı paylaşır mısınız?

D:\SteamLibrary\steamapps\common\The Witcher 3\bin\x64\witcher3.exe_crash_20190427_164710054.crashinfo
@MF Çok özür diliyorum, bildirim gelmedi. Buyrun;
Şu dosyayı paylaşır mısınız?

D:\SteamLibrary\steamapps\common\The Witcher 3\bin\x64\witcher3.exe_crash_20190427_164710054.crashinfo
Bildirim düşmediği için çok bekletmişim tekrar tekrar özür diliyorum @MF
 
Son düzenleme:
  1. Herhangi bir bileşende Overclock varsa kaldırın.
  2. AMD grafik ayarlarını sıfırlayın.
  3. Oyun dosyalarını doğrulayın.
  4. C:\Users\[Kullanıcı Adı]\Documents\The Witcher 3 altından user.settings dosyasını silin.
Kod:
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Nov  4 2018 ]

User: Erdem

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x0c6a5220

Crashed Thread:

Thread ID: 776

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x4081 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x18a6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba604d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba622a - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc35a7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1259 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"

Thread ID: 1176

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4340

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3148

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4488

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8160

callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1648

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2624

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10892

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8768

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7880

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5624

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 504

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5180

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7872

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2096

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1332

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 904

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5668

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6904

callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9176

callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10164

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 11000

callstack:
XdxQueryTlsLookupTable() + 0x2279 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10256

callstack:
AmdDxGsaFreeCompiledShader() + 0x74616e - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x73a919 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4328

callstack:
AmdDxGsaFreeCompiledShader() + 0x301265 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3bbf3b - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3bab8d - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3821fa - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3836cb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x101cac - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xf1ee0 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xd16ea - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x1e344 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x77d138 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x762ceb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x757226 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x37f1b - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x377f9 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1624

callstack:
AmdDxGsaFreeCompiledShader() + 0x3836cb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x101cac - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xf1ee0 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xd16ea - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x1e344 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x77d138 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x762ceb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x757226 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x37f1b - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x377f9 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5968

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Game


================================================================

Game


================================================================
 
  1. Herhangi bir bileşende Overclock varsa kaldırın.
  2. AMD grafik ayarlarını sıfırlayın.
  3. Oyun dosyalarını doğrulayın.
  4. C:\Users\[Kullanıcı Adı]\Documents\The Witcher 3 altından user.settings dosyasını silin.
Kod:
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Nov  4 2018 ]

User: Erdem

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x0c6a5220

Crashed Thread:

Thread ID: 776

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x4081 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x18a6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba604d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba622a - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc35a7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1259 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"

Thread ID: 1176

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4340

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3148

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4488

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8160

callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1648

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2624

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10892

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8768

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7880

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5624

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 504

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5180

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7872

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2096

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1332

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 904

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5668

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6904

callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9176

callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10164

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 11000

callstack:
XdxQueryTlsLookupTable() + 0x2279 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10256

callstack:
AmdDxGsaFreeCompiledShader() + 0x74616e - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x73a919 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4328

callstack:
AmdDxGsaFreeCompiledShader() + 0x301265 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3bbf3b - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3bab8d - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3821fa - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x3836cb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x101cac - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xf1ee0 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xd16ea - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x1e344 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x77d138 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x762ceb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x757226 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x37f1b - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x377f9 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1624

callstack:
AmdDxGsaFreeCompiledShader() + 0x3836cb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x101cac - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xf1ee0 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0xd16ea - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x1e344 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x77d138 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x762ceb - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x757226 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x37f1b - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x377f9 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa4654 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5968

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Game


================================================================

Game


================================================================
Ekran kartı fabrika OC'li bir şekilde. AMD Grafik ayarlarını 0'ladım, Wattman ayarınıda. Dosyaları doğruladım, dediğiniz dosyaları sildim. Fakat yine sorun devam etmekte.
@MF Müsaitseniz TeamWiewer ID ve şifremi bırakayım bakın, isterseniz?
Ekran kartı fabrika OC'li bir şekilde. AMD Grafik ayarlarını 0'ladım, Wattman ayarınıda. Dosyaları doğruladım, dediğiniz dosyaları sildim. Fakat yine sorun devam etmekte.
@MF Müsaitseniz TeamWiewer ID ve şifremi bırakayım bakın, isterseniz?
Kendiniz isterseniz TeamWiewer üzerinden yeniden LogFile oluşturabilirsiniz. Dediklerinizi kendiniz de deniyebilirsiniz. Tabi müsaitseniz. @MF
Sorun çözüldü. @NookumPie sağolsun TeamWiewer ile bağlandı ve The Witcher 3'ün save dosyalarını sildi, oyun düzeldi. Sorun bozuk save dosyalarıymış.
 
Son düzenleme:
Çözüm
Uyarı! Bu konu 5 yıl önce açıldı.
Muhtemelen daha fazla tartışma gerekli değildir ki bu durumda yeni bir konu başlatmayı öneririz. Eğer yine de cevabınızın gerekli olduğunu düşünüyorsanız buna rağmen cevap verebilirsiniz.

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