Egess1
Hectopat
- Katılım
- 6 Ağustos 2022
- Mesajlar
- 65
Daha fazla
- Cinsiyet
- Erkek
Merhabalar, oyunu daha önceden sorunsuz oynayabilirken böyle bir sorunla karşılaştım sebebi nedir? Oyunu Microsoft Store'dan satın almıştım. Error.log dosyasının içini paylaşıyorum:
Kod:
[10:18:04][E][pdx_msgrdk_user.cpp:1012]: PdxMsGrdkUser::OnSigninSuccess, xuid = 2535405144406702
[10:18:07][E][pdx_ugc.cpp:42]: No UGC backend available for current platform.
[10:29:15][E][gfx_dx11_master_context.cpp:611]: Compile error:
out of memory during compilation
[10:29:15][E][gfx_dx11_shaderstate.cpp:165]: Failed getting shader for PixelShader
[10:29:15][E][gfx_dx11_master_context.cpp:525]: Failed creating shader state
[10:29:15][E][pdx_terrain.cpp:959]: Failed creating terrain effect 'PdxTerrain' (gfx/FX/pdxterrain.shader)
[10:29:15][E][gfx_dx11_master_context.cpp:611]: Compile error:
C:\Users\Hp\Documents\Paradox Interactive\Crusader Kings III\shadercache\dx11\ps_5_0\0000000065C043A0.scache(1429,6-18): warning X3550: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
C:\Users\Hp\Documents\Paradox Interactive\Crusader Kings III\shadercache\dx11\ps_5_0\0000000065C043A0.scache(1416,2-30): error X3511: forced to unroll loop, but unrolling failed.
[10:29:15][E][gfx_dx11_shaderstate.cpp:165]: Failed getting shader for PixelShader
[10:29:15][E][gfx_dx11_master_context.cpp:525]: Failed creating shader state
[10:29:15][E][pdx_terrain.cpp:966]: Failed creating terrain skirt effect 'PdxTerrainSkirt' (gfx/FX/pdxterrain.shader)
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