@DangeriousHD bey, o şekilde direk olarak toplayıp çarpamazsınız, matematik değil bu. Tek çekirdekte E8600 daha güçlü; çoklu çekirdekte ise Q9550 daha güçlüdür. Eski oyunlar için E8600 tercih edilebilir fakat güncel oyunlar için Q9550 tercih edilmeli.
Bu da da karşılaştırması:
Üstteki Q9550 alttaki ise E8600.
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
3480
4128
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
12335
7975
z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
199
210
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
202
216
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
182
217
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
238
211
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
180
194
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
20.2
26
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
47.2
55
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
64.5
43
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
18.8
11
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
33
42
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
2373
1419
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
11.4
8
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
18.5
19
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
11.7
14
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
5.5
8
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
22.5
37
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
27.1
43
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
29.8
39
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
24.9
36
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
41
53
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
57.9
78
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
17.6
29
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
153.7
230
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
128
134
z(Retired) Crysis Warhead - 1680 x 1050 - Mainstream Quality (Physics on Enthusiast) - assault bench
Frames per Second - Higher is Better
80.4
84
z(Retired) Far Cry 2 - 1680 x 1050 - Playback (Action Scene) - Medium Quality
Frames per Second - Higher is Better
59.3
48
z(Retired) Left 4 Dead - 1680 x 1050 - Max Settings (No AA/AF/Vsync)
Frames per Second - Higher is Better
122.8
124
z(Retired) Fallout 3 - 1680 x 1050 - Medium Quality
Frames per Second - Higher is Better
84
89
z(Retired) Sony Vegas Pro 8 - Blu-ray Disc Image Creation (25Mbps MPEG-2)
Time in Seconds - Lower is Better
271.1
325