psychothinker
Megapat
Daha fazla
- Sistem Özellikleri
- 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz (2.69 GHz)
16,0 GB
RTX 3050Ti
Samsung 980 Pro 1TB
- Cinsiyet
- Erkek
- Meslek
- Elektrik-Elektronik Mühendisi
Sahnemde CubeControlled ve Obstacle var. CubeControlled Obstacle'a çarptığı zaman console'da "Hit!" gözükmesi gerekiyor ama gözükmüyor.
[CODE lang="csharp" title="CubeCollider Script"]
using UnityEngine;
public class CubeCollider : MonoBehaviour
{
void OnCollisionEnter(Collision collisionInfo)
{
Debug.Log(collisionInfo.collider.name);
}
}
[/CODE]
[CODE lang="csharp" title="CubeControlled Script"]
using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
public Rigidbody rb;
public float Forward = 300f;
public float Side = 100f;
// Update is called once per frame
void FixedUpdate()
{
rb.AddForce(0, 0, Forward * Time.deltaTime);
if (Input.GetKey("w"))
{
rb.AddForce(0, 0, Forward * Time.deltaTime);
}
if (Input.GetKey("a"))
{
rb.AddForce(-Side, 0, 0 * Time.deltaTime);
}
if (Input.GetKey("d"))
{
rb.AddForce(Side, 0, 0 * Time.deltaTime);
}
if (Input.GetKey("s"))
{
rb.AddForce(0, 0, -Forward * Time.deltaTime);
}
}
}
[/CODE]
[CODE lang="csharp" title="CubeCollider Script"]
using UnityEngine;
public class CubeCollider : MonoBehaviour
{
void OnCollisionEnter(Collision collisionInfo)
{
Debug.Log(collisionInfo.collider.name);
}
}
[/CODE]
[CODE lang="csharp" title="CubeControlled Script"]
using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
public Rigidbody rb;
public float Forward = 300f;
public float Side = 100f;
// Update is called once per frame
void FixedUpdate()
{
rb.AddForce(0, 0, Forward * Time.deltaTime);
if (Input.GetKey("w"))
{
rb.AddForce(0, 0, Forward * Time.deltaTime);
}
if (Input.GetKey("a"))
{
rb.AddForce(-Side, 0, 0 * Time.deltaTime);
}
if (Input.GetKey("d"))
{
rb.AddForce(Side, 0, 0 * Time.deltaTime);
}
if (Input.GetKey("s"))
{
rb.AddForce(0, 0, -Forward * Time.deltaTime);
}
}
}
[/CODE]
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