private void Move_With_Keyboard()
{
if (Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.A))
{
Player.transform.Translate(-speed, 0, 0);
}
else if (Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D))
{
Player.transform.Translate(speed, 0, 0);
}
}