CS:GO FPS benchmark haritasindan sonra renk iyileşiyor

bynarkoz

Hectopat
Katılım
19 Nisan 2020
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Merhaba arkadaşlar.
CS:GO görüntü ayarlarım.
1280x1024 4:3 tam ekran.
Diger ayarlar üstten 2'si yüksek digerleri düşükte. FPS benchmark FPS testi haritasina girip testi bitirdigimde maptan cıkınca ekran parlaklıgı biraz daha artıyor ve görüntü biraz daha netleşiyor. Fotograf cekip baktım anlasılmıyor ama mapa girip çıkınca gözle görülür görüntü iyileşiyor ve FPS de düşüş olmuyor. Sorum testi başlatırken bürsürü kod yazıyor ve oyunu kapatınca kodlar siliniyor. Görüntüyü degiştiren kodu nasıl bulabılırım?

Mapın yazdıgı kodlar.
Ammo_grenade_limit_default - 1
Ammo_grenade_limit_flashbang - 1
Ammo_grenade_limit_total - 3
Ammo_item_limit_healthshot - 4
Bot_allow_grenades - 1
Bot_allow_machine_guns - 1
Bot_allow_pistols - 1
Bot_allow_rifles - 1
Bot_allow_rogues - 1
Bot_allow_shotguns - 1
Bot_allow_snipers - 1
Bot_allow_sub_machine_guns - 1
Bot_autodifficulty_threshold_high - 5.0
Bot_autodifficulty_threshold_low - -2.0
Bot_chatter - normal.
Bot_coop_idle_max_vision_distance - 1400.
Bot_defer_to_human_goals - 0
Bot_defer_to_human_items - 1
Bot_difficulty - 1
Bot_max_hearing_distance_override - -1
Bot_max_visible_smoke_length - 200.
Bot_max_vision_distance_override - -1
Bot_quota - 10.
Bot_quota_mode - normal.
Bot_coop_idle_max_vision_distance - 1400.
Bot_max_vision_distance_override - -1
Bot_max_hearing_distance_override - -1
Bot_coopmission_dz_engagement_limit - missing cvar specified in bspconvar_whitelist.txt
Cash_player_bomb_defused - 300.
Cash_player_bomb_planted - 300.
Cash_player_damage_hostage - -30
Cash_player_get_killed - 0
Cash_player_interact_with_hostage - 150.
Cash_player_killed_enemy_default - 300.
Cash_player_killed_enemy_factor - 1
Cash_player_killed_hostage - -1000
Cash_player_killed_teammate - -300
Cash_player_rescued_hostage - 1000.
Cash_player_respawn_amount - 0
Cash_team_elimination_bomb_map - 3250.
Cash_team_elimination_hostage_map_ct - 2000.
Cash_team_elimination_hostage_map_t - 1000.
Cash_team_hostage_alive - 0
Cash_team_hostage_interaction - 500.
Cash_team_loser_bonus - 1400.
Cash_team_bonus_shorthanded - 0
Cash_team_loser_bonus_consecutive_rounds - 500.
Cash_team_planted_bomb_but_defused - 800.
Cash_team_rescued_hostage - 0
Cash_team_survive_guardian_wave - 1000.
Cash_team_terrorist_win_bomb - 3500.
Cash_team_win_by_defusing_bomb - 3250.
Cash_team_win_by_hostage_rescue - 3500.
Cash_team_win_by_time_running_out_bomb - 3250.
Cash_team_win_by_time_running_out_hostage - 3250.
Contributionscore_assist - 1
Contributionscore_bomb_defuse_major - 3
Contributionscore_bomb_defuse_minor - 1
Contributionscore_bomb_exploded - 1
Contributionscore_bomb_planted - 2
Contributionscore_cash_bundle - 0
Contributionscore_crate_break - 0
Contributionscore_hostage_kill - -2
Contributionscore_hostage_rescue_major - 3
Contributionscore_hostage_rescue_minor - 1
Contributionscore_kill - 2
Contributionscore_kill_factor - 0
Contributionscore_objective_kill - 3
Contributionscore_suicide - -2
Contributionscore_team_kill - -2
Ff_damage_reduction_bullets - 0.1
Ff_damage_reduction_grenade - 0.25
Ff_damage_reduction_grenade_self - 1
Ff_damage_reduction_other - 0.25
Global_chatter_info -
Healthshot_healthboost_damage_multiplier - 1
Healthshot_healthboost_speed_multiplier - 1
Healthshot_healthboost_time - 0
İnferno_child_spawn_max_depth - 4
İnferno_max_flames - 16.
İnferno_max_range - 150.
Molotov_throw_detonate_time - 2.0
Mp_afterroundmoney - 0
Mp_anyone_can_pickup_c4 - 0
Mp_autokick - 1
Mp_autoteambalance - 1
Mp_bot_ai_bt -
Mp_buy_allow_grenades - 1
Mp_buy_allow_guns - 255.
Mp_buy_anywhere - 0
Mp_buy_during_immunity - 0
Mp_buytime - 90.
Mp_c4_cannot_be_defused - 0
Mp_c4timer - 40.
Mp_consecutive_loss_max - 4
Mp_coop_force_join_ct - 0
Mp_coopmission_bot_difficulty_offset - 0
Mp_coopmission_mission_number - 0
Mp_coopmission_dz - missing cvar specified in bspconvar_whitelist.txt
Mp_ct_default_grenades -
Mp_ct_default_melee - weapon_knife.
Mp_ct_default_primary -
Mp_ct_default_secondary - weapon_hkp2000.
Mp_fraglimit - 0
Mp_retake_ct_loadout_default_pistol_round -
Mp_damage_headshot_only - 0
Mp_damage_scale_ct_body - 1.0
Mp_damage_scale_ct_head - 1.0
Mp_damage_scale_t_body - 1.0
Mp_damage_scale_t_head - 1.0
Mp_damage_vampiric_amount - 0
Mp_death_drop_c4 - 1
Mp_death_drop_defuser - 1
Mp_death_drop_grenade - 2
Mp_death_drop_gun - 1
Mp_deathcam_skippable - 1
Mp_default_team_winner_no_objective - -1
Mp_defuser_allocation - 0
Mp_display_kill_assists - 1
Mp_dm_bonus_percent - 50.
Mp_dm_bonus_respawn - 0
Mp_dm_bonusweapon_dogtags - 0
Mp_dm_dogtag_score - 0
Mp_dm_kill_base_score - 10.
Mp_dm_teammode - 0
Mp_dm_teammode_bonus_score - 1
Mp_dm_teammode_dogtag_score - 0
Mp_dm_teammode_kill_score - 1
Mp_dogtag_despawn_on_killer_death - 1
Mp_dogtag_despawn_time - 120.
Mp_dogtag_pickup_rule - 0
Mp_dronegun_stop - 0
Mp_drop_grenade_enable - 1
Mp_drop_knife_enable - 0
Mp_economy_reset_rounds - 0
Mp_equipment_reset_rounds - 0
Mp_force_assign_teams - 0
Mp_force_pick_time - 15.
Mp_forcecamera - 1
Mp_free_armor - 0
Mp_freezetime - 6
Mp_friendlyfire - 0
Mp_ggprogressive_round_restart_delay - 15.0
Mp_ggtr_always_upgrade - 0
Mp_ggtr_bomb_defuse_bonus - 1
Mp_ggtr_bomb_detonation_bonus - 1
Mp_ggtr_bomb_pts_for_flash - 4
Mp_ggtr_bomb_pts_for_he - 3
Mp_ggtr_bomb_pts_for_molotov - 5
Mp_ggtr_bomb_pts_for_upgrade - 2.0
Mp_ggtr_bomb_respawn_delay - 0.0
Mp_ggtr_end_round_kill_bonus - 1
Mp_ggtr_halftime_delay - 0.0
Mp_ggtr_last_weapon_kill_ends_half - 0
Mp_give_player_c4 - 1
Mp_global_damage_per_second - 0.0
Mp_guardian_bot_money_per_wave - 800.
Mp_guardian_force_collect_hostages_timeout - 50.
Mp_guardian_loc_icon - missing cvar specified in bspconvar_whitelist.txt
Mp_guardian_loc_string_desc -
Mp_guardian_loc_string_hud - #guardian_mission_type_kills
Mp_guardian_loc_weapon -
Mp_guardian_player_dist_max - 2000.
Mp_guardian_player_dist_min - 1300.
Mp_guardian_bomb_plant_custom_x_mark_location -
Mp_guardian_special_kills_needed - 10.
Mp_guardian_special_weapon_needed - AWP.
Mp_guardian_target_site - -1
Mp_guardian_force_collect_hostages_timeout - 50.
Mp_guardian_give_random_grenades_to_bots - 1
Mp_guardian_ai_bt_difficulty_adjust_wave_interval - 1
Mp_guardian_ai_bt_difficulty_max_next_level_bots - 3
Mp_guardian_ai_bt_difficulty_cap_beginning_round - 2
Mp_guardian_ai_bt_difficulty_initial_value - 2
Mp_halftime - 0
Mp_halftime_pausetimer - 0
Mp_heavyassaultsuit_aimpunch - 1.0
Mp_heavyassaultsuit_cooldown - 5
Mp_heavyassaultsuit_deploy_timescale - 0.8
Mp_heavyassaultsuit_speed - 130.
Mp_heavybot_damage_reduction_scale - 1.0
Mp_hostagepenalty - 10.
Mp_hostages_max - 2
Mp_hostages_spawn_force_positions -
Mp_hostages_spawn_force_positions_xyz -
Mp_hostages_spawn_same_every_round - 1
Mp_items_prohibited -
Mp_limitteams - 2
Mp_match_can_clinch - 1
Mp_match_end_changelevel - 0
Mp_max_armor - 2
Mp_maxmoney - 16000.
Mp_maxrounds - 0
Mp_molotovusedelay - 15.0
Mp_only_cts_rescue_hostages - 1
Mp_plant_c4_anywhere - 0
Mp_playercashawards - 1
Mp_radar_showall - 0
Mp_randomspawn - 0
Mp_randomspawn_dist - 0
Mp_randomspawn_los - 1
Mp_respawn_immunitytime - 4.0
Mp_respawn_on_death_ct - 0
Mp_respawn_on_death_t - 0
Mp_respawnwavetime_ct - 10.0
Mp_respawnwavetime_t - 10.0
Mp_round_restart_delay - 7.0
Mp_roundtime - 5
Mp_roundtime_defuse - 0
Mp_roundtime_hostage - 0
Mp_solid_teammates - 1
Mp_starting_losses - 0
Mp_startmoney - 800.
Mp_suicide_penalty - 1
Mp_t_default_grenades -
Mp_t_default_melee - weapon_knife.
Mp_t_default_primary -
Mp_t_default_secondary - weapon_glock.
Mp_tagging_scale - 1.0
Mp_taser_recharge_time - -1
Mp_teamcashawards - 1
Mp_teammates_are_enemies - 0
Mp_technical_timeout_per_team - 0
Mp_technical_timeout_duration_s - 0
Mp_timelimit - 5
Mp_use_respawn_waves - 0
Mp_warmup_pausetimer - 0
Mp_warmuptime - 30.
Mp_warmuptime_all_players_connected - 0
Mp_weapon_self_inflict_amount - 0
Mp_weapons_allow_heavy - -1
Mp_weapons_allow_heavyassaultsuit - 0
Mp_weapons_allow_map_placed - 0
Mp_weapons_allow_pistols - -1
Mp_weapons_allow_rifles - -1
Mp_weapons_allow_smgs - -1
Mp_weapons_allow_typecount - 5
Mp_weapons_allow_zeus - 1
Mp_weapons_glow_on_ground - 0
Mp_weapons_max_gun_purchases_per_weapon_per_match - -1
Mp_win_panel_display_time - 3
Occlusion_test_async - 0
Spec_freeze_panel_extended_time - 0.0
Spec_freeze_time - 3.0
Spec_replay_bot - 0
Spec_replay_enable - 0
Spec_replay_leadup_time - 5.3438
Sv_accelerate - 5.5
Sv_air_pushaway_dist - 0
Sv_airaccelerate - 12.
Sv_allow_votes - 1
Sv_alltalk - 0
Sv_arms_race_vote_to_restart_disallowed_after - 0
Sv_auto_adjust_bot_difficulty - 1
Sv_auto_full_alltalk_during_warmup_half_end - 1
Sv_autobunnyhopping - 0
Sv_autobuyammo - 0
Sv_bot_buy_decoy_weight - 1
Sv_bot_buy_flash_weight - 1
Sv_bot_buy_grenade_chance - 33.
Sv_bot_buy_hegrenade_weight - 6
Sv_bot_buy_molotov_weight - 1
Sv_bot_buy_smoke_weight - 1
Sv_bots_force_rebuy_every_round - 0
Sv_bots_get_easier_each_win - 0
Sv_bots_get_harder_after_each_wave - 0
Sv_bounce - 0
Sv_buy_status_override - -1
Sv_deadtalk - 0
Sv_disable_immunity_alpha - 0
Sv_disable_radar - 0
Sv_disable_show_team_select_menu - missing cvar specified in bspconvar_whitelist.txt
Sv_duplicate_playernames_ok - 0
Sv_enablebunnyhopping - 0
Sv_env_entity_makers_enabled - 1
Sv_extract_ammo_from_dropped_weapons - 0
Sv_falldamage_scale - 1
Sv_falldamage_to_below_player_multiplier - 1
Sv_falldamage_to_below_player_ratio - 0
Sv_force_reflections - 0
Sv_friction - 5.2
Sv_grassburn - 0
Sv_gravity - 800.
Sv_guardian_extra_equipment_ct -
Sv_guardian_extra_equipment_t -
Sv_guardian_health_refresh_per_wave - 50.
Sv_guardian_heavy_all - 0
Sv_guardian_heavy_count - 0
Sv_guardian_max_wave_for_heavy - 0
Sv_guardian_min_wave_for_heavy - 0
Sv_guardian_refresh_ammo_for_items_on_waves -
Sv_guardian_reset_c4_every_wave - 0
Sv_guardian_respawn_health - 50.
Sv_guardian_spawn_health_ct - 100.
Sv_guardian_spawn_health_t - 100.
Sv_health_approach_enabled - 0
Sv_health_approach_speed - 10.
Sv_hegrenade_damage_multiplier - 1
Sv_hegrenade_radius_multiplier - 1
Sv_hide_roundtime_until_seconds - 0
Sv_highlight_distance - 500.
Sv_highlight_duration - 3.5
Sv_ignoregrenaderadio - 0
Sv_infinite_ammo - 0
Sv_knife_attack_extend_from_player_aabb - 0
Sv_maxspeed - 320.
Sv_maxvelocity - 3500.
Sv_occlude_players - 1
Sv_outofammo_indicator - 0
Sv_show_ragdoll_playernames - 0
Sv_show_team_equipment_force_on - 0
Sv_staminajumpcost -.080
Sv_staminalandcost -.050
Sv_stopspeed - 80.
Sv_talk_enemy_dead - 0
Sv_talk_enemy_living - 0
Sv_teamid_overhead_maxdist - 0
Sv_teamid_overhead_maxdist_spec - 0
Sv_versus_screen_scene_id - 0
Sv_vote_to_changelevel_before_match_point - 0
Sv_warmup_to_freezetime_delay - 4
Sv_water_movespeed_multiplier - 0.8
Sv_water_swim_mode - 0
Sv_wateraccelerate - 10.
Sv_waterfriction - 1
Sv_weapon_encumbrance_per_item - 0.85
Sv_weapon_encumbrance_scale - 0
Tv_delay - 10.
Tv_delay1 - 15.
Weapon_accuracy_nospread - 0
Weapon_air_spread_scale - 1.0
Weapon_max_before_cleanup - 0
Weapon_recoil_scale - 2.0
Weapon_reticle_knife_show - 1
Weapon_sound_falloff_multiplier - 1.0
 
Son düzenleyen: Moderatör:
Sv_highlight_distance - 500.
Sv_highlight_duration - 3.5
Muhtemelen bu artırıyordur ayarı onun dışındaki her şey MP ile ilgili.
Eğer sorunu bulduysam cözüldü olarak işaretleyin cözüldü puanı alalım :D
 

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