Oyunun klasörüne .dmp bırakıyor ben de WinDbg programı ile açtım çıkan yazı şu şekilde:
Exceptıon_record: (.exr -1)
Exceptionaddress: 00007FF7a30fa040 (Detroit Become Human+0x000000000067A040)
Exceptioncode: C0000005 (Access violation)
Exceptionflags: 00000000.
Numberparameters: 2
Parameter[0]: 0000000000000000.
Parameter[1]: 0000000000000008.
Attempt to read from address 0000000000000008.
Process_name: DetroitBecomeHuman.exe
Read_address: 0000000000000008.
Error_code: (ntstatus) 0xc0000005 - the instruction at 0x%p referenced Memory at 0x%p. The Memory could not be %s.
Exceptıon_code_str: C0000005.
Exceptıon_parameter1: 0000000000000000.
Exceptıon_parameter2: 0000000000000008.
Ip_on_heap: 0000000087974760.
The fault address in not in any loaded module, please check your Build's rebase.
Log at <releasedir>\bin\build_logs\timebuild\ntrebase.log for module which may.
Contain the address if it were loaded.
Frame_one_ınvalıd: 1
Stack_text:
00000063'381ff7D0 00000000'87974760: 00000000'ffffffff 00000000'87974A50 00000000'87974888 00000000'879747F0: Detroit Become Human+0x67A040
00000063'381ff7D8 00000000'ffffffff: 00000000'87974A50 00000000'87974888 00000000'879747F0 00000000'879747EC: 0x87974760.
00000063'381ff7e0 00000000'87974A50: 00000000'87974888 00000000'879747F0 00000000'879747EC 00000233'7F743808: 0xffffffff.
00000063'381ff7e8 00000000'87974888: 00000000'879747F0 00000000'879747EC 00000233'7F743808 00007FFE'B9686AC2: 0x87974a50.
00000063'381ff7F0 00000000'879747F0: 00000000'879747EC 00000233'7F743808 00007FFE'B9686AC2 00000000'00008000: 0x87974888.
00000063'381ff7F8 00000000'879747EC: 00000233'7F743808 00007FFE'B9686AC2 00000000'00008000 00000000'00000000: 0x879747f0.
00000063'381ff800 00000233'7F743808: 00007FFE'B9686AC2 00000000'00008000 00000000'00000000 00000000'00000000: 0x879747ec.
00000063'381ff808 00007FFE'B9686AC2: 00000000'00008000 00000000'00000000 00000000'00000000 00000000'00000001: 0x00000233`7f743808
00000063'381ff810 00000000'87974760: 00000063'381ff880 00000063'381ff8D0 00000000'0000002D 00000000'00000000: Amdvlk64! Vk_icdnegotiateloaderıcdınterfaceversion+0x3e9a2
00000063'381ff870 00000063'381ff880: 00000063'381ff8D0 00000000'0000002D 00000000'00000000 00000000'00000000: 0x87974760.
00000063'381ff878 00000063'381ff8D0: 00000000'0000002D 00000000'00000000 00000000'00000000 00000000'00000000: 0x00000063`381ff880
00000063'381ff880 00000000'0000002D: 00000000'00000000 00000000'00000000 00000000'00000000 ffffffff'ffffffff: 0x00000063`381ff8d0
00000063'381ff888 00000000'00000000: 00000000'00000000 00000000'00000000 ffffffff'ffffffff 00000000'00000000: 0x2d.
Symbol_name: Detroit Become Human+67a040
Module_name: Detroit Become Human.
Image_name: DetroitBecomeHuman.exe
Stack_command: ~62s. Ecxr; KB.
Faılure_bucket_ıd: Null_class_ptr_read_C0000005_DetroitBecomeHuman.exe!unknown
Os_versıon: 10.0.19041.1
Buıldlab_str: Vb_release.
Osplatform_type: X64.
Osname: Windows 10.
Faılure_ıd_hash: {6F651221-C5CE-7E45-7254-44456700FE1D}
Followup: Machineowner.
---------
Hepsi şu şekilde.
0:062>!analyze -v
*******************************************************************************
* *
* Exception analysis *
* *
*******************************************************************************
Key_values_strıng: 1
Key: Av. Dereference.
Value: Nullclassptr.
Key: Av. Fault.
Value: Read.
Key: Analysis. CPU. Msec.
Value: 703.
Key: Analysis. Debuganalysismanager.
Value: Create.
Key: Analysis. Elapsed. Msec.
Value: 2157.
Key: Analysis. IO. Other. MB.
Value: 0
Key: Analysis. IO. Read. MB.
Value: 0
Key: Analysis. IO. Write. MB.
Value: 0
Key: Analysis. Init. CPU. Msec.
Value: 312.
Key: Analysis. Init. Elapsed. Msec.
Value: 4365.
Key: Analysis. Memory.commitpeak. MB.
Value: 140.
Key: Timeline. Process. Start. Deltasec.
Value: 7
Key: Wer. OS. Branch.
Value: Vb_release.
Key: Wer. OS. Timestamp.
Value: 2019-12-06t14:06:00Z
Key: Wer. OS. Version.
Value: 10.0.19041.1
Key: Wer. Process. Version.
Value: 9.0.30729.9625
Fıle_ın_cab: 43194E7D-00ab-4BDD-A09B-109cDA9236D4.dmp
Context: (.ecxr)
Rax = 0000000000000000 rbx = 0000000095C27640 rcx = 00000000ffffffff.
Rdx = 000000000000B0C1 rsi = 00000000ffffffff rdi = 0000000095C27930.
Rip = 00007FF65faa99D0 rsp = 0000001D5cfff900 rbp = 0000001D5cfffa00.
R8 = 0000000000000000 R9 = 0000000000004780 R10 = 0000000000000001.
R11 = 0000000000016181 R12 = 0000000000000000 R13 = 0000000095C27768.
R14 = 000001CE1b4F0498 R15 = 0000000000000000.
İopl = 0 nv up ei pl zrna po nc.
CS = 0033 SS = 002b DS = 002b es = 002b fs = 0053 GS = 002b efl = 00010246.
Detroit Become Human+0x6799D0:
00007FF6'5faa99D0 488B4808 mov rcx, qword ptr [rax+8] DS: 00000000'00000008=?
Resetting default scope.
Exceptıon_record: (.exr -1)
Exceptionaddress: 00007FF65faa99D0 (Detroit Become Human+0x00000000006799D0)
Exceptioncode: C0000005 (Access violation)
Exceptionflags: 00000000.
Numberparameters: 2
Parameter[0]: 0000000000000000.
Parameter[1]: 0000000000000008.
Attempt to read from address 0000000000000008.
Process_name: DetroitBecomeHuman.exe
Read_address: 0000000000000008.
Error_code: (ntstatus) 0xc0000005 - the instruction at 0x%p referenced Memory at 0x%p. The Memory could not be %s.
Exceptıon_code_str: C0000005.
Exceptıon_parameter1: 0000000000000000.
Exceptıon_parameter2: 0000000000000008.
Ip_on_heap: 0000000095C27640.
The fault address in not in any loaded module, please check your Build's rebase.
Log at <releasedir>\bin\build_logs\timebuild\ntrebase.log for module which may.
Contain the address if it were loaded.
Frame_one_ınvalıd: 1
Stack_text:
0000001D'5cfff900 00000000'95C27640: 00000000'ffffffff 00000000'95C27930 00000000'95C27768 00000000'95C276D0: Detroit Become Human+0x6799D0
0000001D'5cfff908 00000000'ffffffff: 00000000'95C27930 00000000'95C27768 00000000'95C276D0 00000000'95C276CC: 0x95c27640.
0000001D'5cfff910 00000000'95C27930: 00000000'95C27768 00000000'95C276D0 00000000'95C276CC 000001CE'1B9F93b8: 0xffffffff.
0000001D'5cfff918 00000000'95C27768: 00000000'95C276D0 00000000'95C276CC 000001CE'1B9F93b8 00007FFE'973C6AC2: 0x95c27930.
0000001D'5cfff920 00000000'95C276D0: 00000000'95C276CC 000001CE'1B9F93b8 00007FFE'973C6AC2 00000000'00008000: 0x95c27768.
0000001D'5cfff928 00000000'95C276CC: 000001CE'1B9F93b8 00007FFE'973C6AC2 00000000'00008000 00000000'00000000: 0x95c276d0.
0000001D'5cfff930 000001CE'1B9F93b8: 00007FFE'973C6AC2 00000000'00008000 00000000'00000000 00000000'00000000: 0x95c276cc.
0000001D'5cfff938 00007FFE'973C6AC2: 00000000'00008000 00000000'00000000 00000000'00000000 00000000'00000001: 0x000001ce`1b9f93b8
0000001D'5cfff940 00000000'95C27640: 0000001D'5cfff9b0 0000001D'5cfffa00 00000000'0000002D 00000000'00000000: Amdvlk64! Vk_icdnegotiateloaderıcdınterfaceversion+0x3e9a2
0000001D'5cfff9a0 0000001D'5cfff9b0: 0000001D'5cfffa00 00000000'0000002D 00000000'00000000 00000000'00000000: 0x95c27640.
0000001D'5cfff9a8 0000001D'5cfffa00: 00000000'0000002D 00000000'00000000 00000000'00000000 00000000'00000000: 0x0000001d`5cfff9b0
0000001D'5cfff9b0 00000000'0000002D: 00000000'00000000 00000000'00000000 00000000'00000000 ffffffff'ffffffff: 0x0000001d`5cfffa00
0000001D'5cfff9b8 00000000'00000000: 00000000'00000000 00000000'00000000 ffffffff'ffffffff 00000000'00000000: 0x2d.
Symbol_name: Detroit Become Human+6799D0
Module_name: Detroit Become Human.
Image_name: DetroitBecomeHuman.exe
Stack_command: ~62s. Ecxr; KB.
Faılure_bucket_ıd: Null_class_ptr_read_C0000005_DetroitBecomeHuman.exe!unknown
Os_versıon: 10.0.19041.1
Buıldlab_str: Vb_release.
Osplatform_type: X64.
Osname: Windows 10.
Faılure_ıd_hash: {6F651221-C5CE-7E45-7254-44456700FE1D}
Followup: Machineowner.
---------