Çözüldü Dwm multimedya tuşları nasıl kullanılır?

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Çözüm
Şimdi o son attığım config'i eski haline alın. Yani ilk attığınız config'e geri dönün. Sonra o configden pamixer olan yerleri amixer olarak değiştirin.
static const char *upvol[] = { "amixer", "set", "Master", "5%+", NULL };
static const char *downvol[] = { "amixer", "set", "Master", "5%-", NULL };
static const char *mutevol[] = { "amixer", "set", "Master", "toggle", NULL };
Amixer derken neyi kastettiniz? Pamixer adinda bir paket daha once kurmustum. ''Yazabilir misiniz?'' derken terminalden mi bahsediyoruz? @Alq
Cahilligim icin kusura bakmayin.
 
pacman -S alsa-utils deneyin bi.
Kurdum paketi. amixer ciktisi.
Kod:
  Front Right: Playback 87 [100%] [0.00dB] [on]
Simple mixer control 'PCM',0
  Capabilities: pvolume
  Playback channels: Front Left - Front Right
  Limits: Playback 0 - 255
  Mono:
  Front Left: Playback 255 [100%] [0.00dB]
  Front Right: Playback 255 [100%] [0.00dB]
Simple mixer control 'Mic',0
  Capabilities: pvolume pswitch
  Playback channels: Front Left - Front Right
  Limits: Playback 0 - 31
  Mono:
  Front Left: Playback 0 [0%] [-34.50dB] [off]
  Front Right: Playback 0 [0%] [-34.50dB] [off]
Simple mixer control 'Mic Boost',0
  Capabilities: volume
  Playback channels: Front Left - Front Right
  Capture channels: Front Left - Front Right
  Limits: 0 - 3
  Front Left: 0 [0%] [0.00dB]
  Front Right: 0 [0%] [0.00dB]
Simple mixer control 'Capture',0
  Capabilities: cvolume cswitch
  Capture channels: Front Left - Front Right
  Limits: Capture 0 - 31
  Front Left: Capture 4 [13%] [-10.50dB] [off]
  Front Right: Capture 4 [13%] [-10.50dB] [off]
Simple mixer control 'Auto-Mute Mode',0
  Capabilities: enum
  Items: 'Disabled' 'Enabled'
  Item0: 'Disabled'
Simple mixer control 'Internal Mic Boost',0
  Capabilities: volume
  Playback channels: Front Left - Front Right
  Capture channels: Front Left - Front Right
  Limits: 0 - 3
  Front Left: 0 [0%] [0.00dB]
  Front Right: 0 [0%] [0.00dB]
Simple mixer control 'Loopback Mixing',0
  Capabilities: enum
  Items: 'Disabled' 'Enabled'
  Item0: 'Disabled'
@Alq
 
Son düzenleme:
Config.h dosyanızda şurayı düzenleyeceksiniz fakat tuşların adlarını tam bilmiyorum hiç kullanmadım:
{ 0, XF86XK_AudioLowerVolume, spawn, {.v = downvol } },
{ 0, XF86XK_AudioRaiseVolume, spawn, {.v = upvol } },
 
Config.h dosyanızda şurayı düzenleyeceksiniz fakat tuşların adlarını tam bilmiyorum hiç kullanmadım:
{ 0, XF86XK_Audiolowervolume, spawn, {.v = downvol } },
{ 0, XF86XK_Audioraisevolume, spawn, {.v = upvol } },
Doğru yazmışsın bu arada.
Eğer derlenirken hata alınır ise #include <X11/XF86keysym.h> bunu ekleyin.
 
Config dosyasi bu sekilde. Nasil duzenlemeliyim? O satirlar varmis.
Kod:
#include <X11/XF86keysym.h>

/* See LICENSE file for copyright and license details. */

/* appearance */
static const unsigned int systraypinning = 0;   /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayspacing = 2;   /* systray spacing */
static const int systraypinningfailfirst = 1;   /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int swallowfloating    = 0;
static const int showsystray        = 1;     /* 0 means no systray */
static const unsigned int borderpx  = 3;        /* border pixel of windows */
static const unsigned int snap      = 0;       /* snap pixel */
static const int showbar            = 1;        /* 0 means no bar */
static const int topbar             = 1;        /* 0 means bottom bar */
// static const char *fonts[]          = { "Jetbrains Mono:size=8" };
// static const char *fonts[]        = {"Fira Code Nerd Font:size=9"};
static const unsigned int ulinepad    = 5;    /* horizontal padding between the underline and tag */
static const unsigned int ulinestroke    = 2;    /* thickness / height of the underline */
static const unsigned int ulinevoffset    = 0;    /* how far above the bottom of the bar the line should appear */
static const int ulineall         = 0;    /* 1 to show underline on all tags, 0 for just the active ones */
static const char *fonts[]        =    { "scientifica:size=12" ,"Hack Nerd Font:size=9" };
// static const ichar *fonts[]            =    { "scientifica Nerd Font:size=11" };
// static const char *fonts[]            =    { "JetBrainsMonoMedium Nerd Font:size=10" };
static const char dmenufont[]       = "CozetteVector:size=12";
static const char col_gray1[]       = "#161616"; //100914 prev #00020e   
static const char col_gray2[]       = "#504945"; //ab7ac0 prev a45a30 df4418  c5cce1 #4f10d6 #ffb86c #fabd2f
static const char col_gray3[]       = "#ebdbb2"; // prev d5c4a1 #ff79c6 % prev #808080
static const char col_gray4[]       = "#d65d0e"; //ab7ac0 a45a30 4eb500 prev f72504 #ffb86c & prev #6ccc8f & 4b78ff
static const char *colors[][3]      = {
    /*               fg         bg         border   */
    [SchemeNorm] = { col_gray3, col_gray1, col_gray2 }, // prev col_cyan
    [SchemeSel]  = { col_gray4, col_gray1,  col_gray2  },
//    [SchemeWarn] =   { "#d3869b", col_gray1, col_gray2 },
//    [SchemeUrgent]=  { "#8ec07c", col_gray1,    col_gray2 },
};

/* tagging */
 static const char *tags[] = { "www", "dc", "matrix", "term", "vim", "game", "torbrowser", "emulator", "music" };
// static const char *tags[] = { " ", "ﭮ", "" ,"", "", "", "7", "8", "" };
// static const char *tags[] = { " ¹", "ﭮ ²", " ³" ," ⁴", " ⁵", " ⁶", " ⁷", "ﲎ ⁸", " ⁹" };
//static const char *tags[] = { "一", "二", "三", "四", "五", "六", "七", "八", "九" };
// static const char *tags[] = {"1️⃣","2️⃣","3️⃣","4️⃣","5️⃣","6️⃣","7️⃣","8️⃣","9️⃣"};
static const unsigned int gappx     = 15;        /* gaps between windows */
//static const unsigned int gappih    = 10;       /* horiz inner gap between windows */
//static const unsigned int gappiv    = 10;       /* vert inner gap between windows */
//static const unsigned int gappoh    = 10;       /* horiz outer gap between windows and screen edge */
//static const unsigned int gappov    = 10;       /* vert outer gap between windows and screen edge */
static const Rule rules[] = {
    /* xprop(1):
     *    WM_CLASS(STRING) = instance, class
     *    WM_NAME(STRING) = title
     */
    /* class           instance    title       tags mask     isfloating   monitor */
//    { "Gimp",           NULL,       NULL,       0,            1,           -1 },
    { "Gimp",     NULL,       NULL,       0,            0,           1,           -1 },
    // { "Firefox",  NULL,       NULL,       1 << 8,       0,           0,           -1 },

    // { "xterm-256color",           NULL,       NULL,       0,            1,           -1 },
};

/* layout(s) */
static const float mfact     = 0.5; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 0;    /* 1 means respect size hints in tiled resizals */

static const Layout layouts[] = {
    /* symbol     arrange function */
    { "[]=",      tile },    /* first entry is default */
    { "><>",      NULL },    /* no layout function means floating behavior */
    { "[M]",      monocle },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
    { MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
    { MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
    { MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
    { MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
// static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
//static const char *roficmd[] = { "rofi","-show-icons","-modi drun,run","-font 'Jetbrains Mono 12'", "-show drun", NULL };
static const char *roficmd[] = { "rofi", "-show", "drun", "-show-icons","-font 'scientifica Nerd Font 12'", NULL };
static const char *dmenucmd[] = { "dmenu_run", NULL };
static const char *termcmd[]  = { "st", NULL };
static const char *upvol[]   = { "pamixer --increase 5",     NULL };
static const char *downvol[] = { "pamixer --decrease 5",     NULL };
static const char *mutevol[] = { "pamixer --toggle-mute",  NULL };
static const char *lock[] = {"slock" , NULL };
// playpause next prev
static const char *sstool[] = {"xfce4-screenshooter", NULL};
static const char *ranger[] = {"st", "-e", "ranger", "/home/enginar/", NULL};
static const char *ytmenu[] = {"ytfzf", "-D", NULL};
static const char *playpause[] = { "playerctl", "play-pause", NULL };
static const char *next[] = { "playerctl",  "next", NULL};
static const char *prev[] = { "playerctl", "previous", NULL};
* commands */
static const char *volupcmd[]  = { "mpc", "volume", "+1", NULL };
static const char *voldowncmd[]  = { "mpc", "volume", "-1", NULL };

static Key keys[] = {
    /* modifier                     key        function        argument */
    { 0,                            0x1008ff13, spawn,         {.v = volupcmd } },
    { 0,                            0x1008ff11, spawn,         {.v = voldowncmd } },
};
static Key keys[] = {
    /* modifier                     key        function        argument */
//    { MODKEY,                       XK_r,      spawn,          {.v = dmenucmd } },
    // { MODKEY|ShiftMask,                XK_s,       spawn           { .v = sstool } },
    { MODKEY|ShiftMask,                XK_l,       spawn,           {.v = lock    } },
    { MODKEY|ShiftMask,                XK_r,       spawn,           { .v = ranger } },
    { MODKEY|ShiftMask,             XK_s,      spawn,          {.v = sstool    } },
    { MODKEY|ShiftMask,                XK_y,       spawn,           {.v = ytmenu} },
    { MODKEY,                       XK_d,      spawn,          {.v = dmenucmd } },
    { MODKEY,                       XK_Return, spawn,          {.v = termcmd } },
    { MODKEY,                       XK_b,      togglebar,      {0} },
    { MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
    { MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
    { MODKEY|ShiftMask,                       XK_i,      incnmaster,     {.i = +1 } },
    { MODKEY|ShiftMask,             XK_d,      incnmaster,     {.i = -1 } },
    { MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
    { MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
    { MODKEY|ShiftMask,             XK_Return, zoom,           {0} },
    { MODKEY,                       XK_Tab,    view,           {0} },
    { Mod1Mask,                     XK_F4,      killclient,     {0} },
    { MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
    { MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
    { MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
    { MODKEY,                       XK_space,  setlayout,      {0} },
    { MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
    { MODKEY,                       XK_0,      view,           {.ui = ~0 } },
    { MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
    { MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
    { MODKEY,                       XK_period, focusmon,       {.i = +1 } },
    { MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
    { MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
    TAGKEYS(                        XK_1,                      0)
    TAGKEYS(                        XK_2,                      1)
    TAGKEYS(                        XK_3,                      2)
    TAGKEYS(                        XK_4,                      3)
    TAGKEYS(                        XK_5,                      4)
    TAGKEYS(                        XK_6,                      5)
    TAGKEYS(                        XK_7,                      6)
    TAGKEYS(                        XK_8,                      7)
    TAGKEYS(                        XK_9,                      8)
    { MODKEY|ShiftMask,             XK_q,      quit,           {0} },
    { 0,                       XF86XK_AudioLowerVolume, spawn, {.v = downvol } },
    { 0,                       XF86XK_AudioMute, spawn, {.v = mutevol } },
    { 0,                       XF86XK_AudioRaiseVolume, spawn, {.v = upvol   } },
    { 0,               XF86XK_AudioPlay, spawn, {.v = playpause} },
           { 0,                XF86XK_AudioNext, spawn, {.v = next } },
    { 0,               XF86XK_AudioPrev, spawn, {.v = prev } },   
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
    /* click                event mask      button          function        argument */
    { ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
    { ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
//    { ClkWinTitle,          0,              Button2,        zoom,           {0} },
    { ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
    /* placemouse options, choose which feels more natural:
     *    0 - tiled position is relative to mouse cursor
     *    1 - tiled postiion is relative to window center
     *    2 - mouse pointer warps to window center
     *
     * The moveorplace uses movemouse or placemouse depending on the floating state
     * of the selected client. Set up individual keybindings for the two if you want
     * to control these separately (i.e. to retain the feature to move a tiled window
     * into a floating position).
     */
    { ClkClientWin,         MODKEY,         Button1,        moveorplace,    {.i = 1} },
    { ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
    { ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
    { ClkTagBar,            0,              Button1,        view,           {0} },
    { ClkTagBar,            0,              Button3,        toggleview,     {0} },
    { ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
    { ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};
 
Bu satirlar config dosyasinda bulunuyormus zaten. Tuslari degistir derken neyi kastettiniz? Tuslari nereye yazmaliyim?
Onu F3 ile değiştireceksiniz siz onu istiyorsunuz galiba. Ama nasıl olacak bilmiyorum @Kreato yardımcı olur musun?
{ modkey, XK_F3, spawn, {.v = downvol } },
{ modkey, XK_FX, spawn, {.v = mutevol } }, (X'i değiştirin istediğiniz F tuşuyla)
{ modkey, XK_F4, spawn, {.v = upvol } },
@systemd
 
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