Hocam ne yaptınız hata sayısı 10 oldu
Using System. Collections;
Using System. Collections. Generic;
Using unityengine;
Public class Controller: Monobehaviour.
{
Float inputx;
Float inputy;
Public transform model;
Animator anim;
Vector3 stickdirection;
Public float damp;
[Range(1,20)]
Public float rotationspeed;
Void Start()
{
Anim = GetComponent<Animator>();
Maincam = camera. Main;
}
Private Void lateUpdate()
{
İnputx = input. Getaxis("horizontal");
İnputy = input. Getaxis("vertical");
Stickdirection = New Vector3(inputx, 0, inputy);
InputMove();
InputRotation();
}
Void InputMove()
{
Anim. Setfloat("Speed", Vector3.clampmagnitude(stickdirection, 1).magnitude, damp * time. Deltatime * 10);
}
Void InputRotation()
{
Vector3 rot0fset = maincam. Transform. Transformdirection(stickdirection);
Rot0fset. Y = 0;
Model. Forward = Vector3.slerp(model. Forward, rot0fset, time. Deltatime * rotationspeed);