An error occurred while trying to generate project files.
Running C:/program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/Build.bat -projectfiles -project="C:/Users/ahmet/OneDrive/Belgeler/Unreal Projects/MyProject3/MyProject3.uproject" -Game -rocket -progress
Running unrealbuildtool: Dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" -projectfiles -project="C:/Users/ahmet/OneDrive/Belgeler/Unreal Projects/MyProject3/MyProject3.uproject" -Game -rocket -progress
Log file: C:\Users\ahmet\AppData\Local\UnrealBuildTool\Log_GPF.txt
Some platforms were skipped due to invalid SDK setup: iOS, Android, Linux, linuxarm64.
See the log file for detailed information.
Discovering modules, targets and Source code for project...
Binding ıntellisense data...
Binding ıntellisense data... 100%
Writing project files...
Writing project files... 0%
Unhandled exception: System. Outofmemoryexception: Exception of type 'System. Outofmemoryexception' was thrown.
At System.Text.StringBuilder.ToString()
At unrealbuildtool. Vcprojectfile. Writeprojectfile(list'1 ınplatforms, list'1 ınconfigurations, platformprojectgeneratorcollection platformprojectgenerators, ılogger logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\VisualStudio\VCProject.cs:line 1381.
At unrealbuildtool. Projectfilegenerator. Writeprojectfiles(platformprojectgeneratorcollection platformprojectgenerators, ılogger logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\ProjectFileGenerator.cs:line 2812.
At unrealbuildtool. Vcprojectfilegenerator. Writeprojectfiles(platformprojectgeneratorcollection platformprojectgenerators, ılogger logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\VisualStudio\VCProjectFileGenerator.cs:line 480.
At unrealbuildtool. Projectfilegenerator. Generateprojectfiles(platformprojectgeneratorcollection platformprojectgenerators, string[] Arguments, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\ProjectFileGenerator.cs:line 1176.
at UnrealBuildTool.GenerateProjectFilesMode.Execute(CommandLineArguments Arguments, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\GenerateProjectFilesMode.cs:line 233.
at UnrealBuildTool.UnrealBuildTool.Main(String[] argumentsarray) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 648.
Running C:/program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/Build.bat -projectfiles -project="C:/Users/ahmet/OneDrive/Belgeler/Unreal Projects/MyProject3/MyProject3.uproject" -Game -rocket -progress
Running unrealbuildtool: Dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" -projectfiles -project="C:/Users/ahmet/OneDrive/Belgeler/Unreal Projects/MyProject3/MyProject3.uproject" -Game -rocket -progress
Log file: C:\Users\ahmet\AppData\Local\UnrealBuildTool\Log_GPF.txt
Some platforms were skipped due to invalid SDK setup: iOS, Android, Linux, linuxarm64.
See the log file for detailed information.
Discovering modules, targets and Source code for project...
Binding ıntellisense data...
Binding ıntellisense data... 100%
Writing project files...
Writing project files... 0%
Unhandled exception: System. Outofmemoryexception: Exception of type 'System. Outofmemoryexception' was thrown.
At System.Text.StringBuilder.ToString()
At unrealbuildtool. Vcprojectfile. Writeprojectfile(list'1 ınplatforms, list'1 ınconfigurations, platformprojectgeneratorcollection platformprojectgenerators, ılogger logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\VisualStudio\VCProject.cs:line 1381.
At unrealbuildtool. Projectfilegenerator. Writeprojectfiles(platformprojectgeneratorcollection platformprojectgenerators, ılogger logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\ProjectFileGenerator.cs:line 2812.
At unrealbuildtool. Vcprojectfilegenerator. Writeprojectfiles(platformprojectgeneratorcollection platformprojectgenerators, ılogger logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\VisualStudio\VCProjectFileGenerator.cs:line 480.
At unrealbuildtool. Projectfilegenerator. Generateprojectfiles(platformprojectgeneratorcollection platformprojectgenerators, string[] Arguments, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\ProjectFileGenerator.cs:line 1176.
at UnrealBuildTool.GenerateProjectFilesMode.Execute(CommandLineArguments Arguments, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\GenerateProjectFilesMode.cs:line 233.
at UnrealBuildTool.UnrealBuildTool.Main(String[] argumentsarray) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 648.