Initialize engine version: 5.6.7f1 (e80cc3114ac1)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor: NVIDIA
VRAM: 8088 MB
Driver: 26.21.14.4187
Begin MonoManager ReloadAssembly
Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll into Unity Child Domain
- Completed reload, in 0.027 seconds
Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 0.705000 ms
Game mode
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.213000 ms
Machine ID: 3be5d89e8db18f6e437d0ab25c05398a21b5fcbf
Model: System Product Name (System manufacturer)
OS: Windows 10 (10.0.0) 64bit
Language: Turkish
CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz (4 core(s))
System Memory: 16324
Gfx Device: NVIDIA GeForce GTX 1070
Gfx Version: Direct3D 11.0 [level 11.1]
Gfx Memory: 8088
Gfx Shader Model: 50
Game Version: 1.12.3-f2-steam-win
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
ColossalFramework.PlatformServices.PlatformServiceNotRunningException: Platform service is not running. (Steam-Steam)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1269.
Total: 0.200000 ms (FindLiveObjects: 0.040200 ms CreateObjectMapping: 0.039600 ms MarkObjects: 0.113800 ms DeleteObjects: 0.006000 ms)
Setting up 2 worker threads for Enlighten.
Thread -> id: 2404 -> priority: 1
Thread -> id: c68 -> priority: 1