Fatal Error hatası

Lil Vicoks

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Katılım
5 Mart 2021
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1
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Öncelikle hatamın kodunu direkt buraya atayım.
Bildiğim kadarıyla 3 hata var galiba o kadar da bilgili değilim yani :)

Fatal error!

Versıon: 324.6
MSVCR120.dll!unknownfunction (0x00007FfAB32DDF43) + 0 bytes [UnknownFile:0]
MSVCR120.dll!unknownfunction (0x00007FfAB32C3C84) + 0 bytes [UnknownFile:0]
MSVCR120.dll!unknownfunction (0x00007FfAB32C3BE1) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FString::printf__VA() (0x00007ff620043eff) + 6 bytes [f:\build\live323\engine\source\runtime\core\private\containers\string.cpp:1158]
ShooterGame.exe!APrimalDinoCharacter::GetMultiUseEntries() (0x00007ff61e8a7a13) + 320 bytes [f:\build\live323\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:9244]
ShooterGame.exe!AShooterHUD::DrawUIHUD() (0x00007ff61f0e04a7) + 0 bytes [f:\build\live323\projects\shootergame\source\shootergame\private\shooterhud.cpp:262]
ShooterGame.exe!UHUDOVerlayWidget::DrawWidget() (0x00007ff61e4aae78) + 0 bytes [f:\build\live323\projects\shootergame\source\shootergame\private\hudoverlaywidget.cpp:49]
ShooterGame.exe!UCustomCanvasWidget::DrawWidget() (0x00007ff61e3ce682) + 0 bytes [f:\build\live323\projects\shootergame\source\shootergame\private\customcanvaswidget.cpp:208]
ShooterGame.exe!UCustomCanvasWidget::OnPaint() (0x00007ff61e3cf4d9) + 0 bytes [f:\build\live323\projects\shootergame\source\shootergame\private\customcanvaswidget.cpp:165]
ShooterGame.exe!SCustomCanvasWidget::OnPaint() (0x00007ff61edbcd7f) + 63 bytes [f:\build\live323\projects\shootergame\source\shootergame\private\scustomcanvaswidget.cpp:85]
ShooterGame.exe!SWidget::paint() (0x00007ff6201eabf5) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff6205ebc09) + 162 bytes [f:\build\live323\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:199]
ShooterGame.exe!SWidget::paint() (0x00007ff6201eabf5) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff6201ea3fd) + 181 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
ShooterGame.exe!SObjectWidget::OnPaint() (0x00007ff6205ebda4) + 67 bytes [f:\build\live323\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:53]
ShooterGame.exe!SWidget::paint() (0x00007ff6201eabf5) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff6205ebc09) + 162 bytes [f:\build\live323\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:199]
ShooterGame.exe!SOverlay::OnPaint() (0x00007ff6201ea8ab) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
ShooterGame.exe!SWidget::paint() (0x00007ff6201eabf5) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
ShooterGame.exe!SPanel::paintArrangedChildren() (0x00007ff6201eb113) + 301 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
ShooterGame.exe!SPanel::OnPaint() (0x00007ff6201eaa13) + 81 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
ShooterGame.exe!SOverlay::OnPaint() (0x00007ff6201ea8ab) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
ShooterGame.exe!SWidget::paint() (0x00007ff6201eabf5) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
ShooterGame.exe!SPanel::paintArrangedChildren() (0x00007ff6201eb113) + 301 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
ShooterGame.exe!SPanel::OnPaint() (0x00007ff6201eaa13) + 81 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
ShooterGame.exe!SWidget::paint() (0x00007ff6201eabf5) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff6201ea3fd) + 181 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
ShooterGame.exe!SViewport::OnPaint() (0x00007ff6202d98b2) + 59 bytes [f:\build\live323\engine\source\runtime\slate\private\widgets\sviewport.cpp:76]
ShooterGame.exe!SWidget::paint() (0x00007ff6201eabf5) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
ShooterGame.exe!SPanel::paintArrangedChildren() (0x00007ff6201eb113) + 301 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\spanel.cpp:54]
ShooterGame.exe!SPanel::OnPaint() (0x00007ff6201eaa13) + 81 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
ShooterGame.exe!SOverlay::OnPaint() (0x00007ff6201ea8ab) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
ShooterGame.exe!SWidget::paint() (0x00007ff6201eabf5) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff6201ea3fd) + 181 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
ShooterGame.exe!SWidget::paint() (0x00007ff6201eabf5) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\swidget.cpp:605]
ShooterGame.exe!SWindow::paintWindow() (0x00007ff6201eb29a) + 0 bytes [f:\build\live323\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1779]
ShooterGame.exe!FSlateApplication::DrawWindowAndChildren() (0x00007ff620239045) + 333 bytes [f:\build\live323\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:675]
ShooterGame.exe!FSlateApplication::privateDrawWindows() (0x00007ff620268f64) + 17 bytes [f:\build\live323\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:826]
ShooterGame.exe!FSlateApplication::Tick() (0x00007ff6202804bf) + 20 bytes [f:\build\live323\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:999]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff61e36de4c) + 15 bytes [f:\build\live323\engine\source\runtime\launch\private\launchengineloop.cpp:2451]
ShooterGame.exe!GuardedMain() (0x00007ff61e368f1c) + 0 bytes [f:\build\live323\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff61e368f6a) + 5 bytes [f:\build\live323\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff61e36e6dc) + 17 bytes [f:\build\live323\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff62188cb5d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!unknownfunction (0x00007Ffacae67034) + 0 bytes [UnknownFile:0]
ntdll.dll!unknownfunction (0x00007Ffacc6C2651) + 0 bytes [UnknownFile:0]
ntdll.dll!unknownfunction (0x00007Ffacc6C2651) + 0 bytes [UnknownFile:0]
 
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