GTX 1050 Ti RDR 2 görüntü bulanıklığı

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24 Mart 2020
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Sistem: GTX1050 Ti, i5-7400, 8 GB 2400MHz.
Oyunda ayarları ne kadar yükseltsem de yerler hep bulanık, çözümü nedir?
 

Dosya Ekleri

  • 16063309375622074856019.jpg
    16063309375622074856019.jpg
    83,5 KB · Görüntüleme: 118
VRAM yetmediği için zaten belli bir görüntü kalitesine çıkamıyor olabilirsiniz. Bundan dolayı da düşük kalitede görünüyor olabilir. (Emin değilim sadece aklıma direkt bu geldi)
 
Kendi ayarlarım bu şekilde böyle bir sorun ile karşılaşmıyorum. Aşağıda bulunan kodları system.xml adı ile kaydettikten sonra belgelerimde bulunan RDR2 klasörünün içindeki Settings kısmına atarsan sorunun çözülür diye düşünüyorum.

Kod:
<?xml version="1.0" encoding="UTF-8"?>

<rage__fwuiSystemSettingsCollection>
  <version value="37" />
  <configSource>kSettingsConfig_Auto</configSource>
  <graphics>
    <tessellation>kSettingLevel_High</tessellation>
    <shadowQuality>kSettingLevel_High</shadowQuality>
    <farShadowQuality>kSettingLevel_High</farShadowQuality>
    <reflectionQuality>kSettingLevel_High</reflectionQuality>
    <mirrorQuality>kSettingLevel_High</mirrorQuality>
    <ssao>kSettingLevel_High</ssao>
    <textureQuality>kSettingLevel_Ultra</textureQuality>
    <particleQuality>kSettingLevel_High</particleQuality>
    <waterQuality>kSettingLevel_Custom</waterQuality>
    <volumetricsQuality>kSettingLevel_Custom</volumetricsQuality>
    <lightingQuality>kSettingLevel_High</lightingQuality>
    <ambientLightingQuality>kSettingLevel_High</ambientLightingQuality>
    <anisotropicFiltering value="4" />
    <taa>kSettingLevel_Medium</taa>
    <fxaaEnabled value="false" />
    <msaa value="0" />
    <graphicsQualityPreset value="1.000000" />
    <hdr value="true" />
    <hdrIntensity value="100" />
    <hdrPeakBrightness value="1000" />
    <hdrFilmicMode value="true" />
    <gamma value="15" />
    <hdrSettingsMigrated value="true" />
  </graphics>
  <advancedGraphics>
    <API>kSettingAPI_Vulkan</API>
    <locked value="false" />
    <asyncComputeEnabled value="true" />
    <transferQueuesEnabled value="true" />
    <shadowSoftShadows>kSettingLevel_High</shadowSoftShadows>
    <motionBlur value="false" />
    <motionBlurLimit value="16.000000" />
    <particleLightingQuality>kSettingLevel_High</particleLightingQuality>
    <waterReflectionSSR value="true" />
    <waterRefractionQuality>kSettingLevel_Medium</waterRefractionQuality>
    <waterReflectionQuality>kSettingLevel_Medium</waterReflectionQuality>
    <waterSimulationQuality value="0" />
    <waterLightingQuality>kSettingLevel_High</waterLightingQuality>
    <furDisplayQuality>kSettingLevel_High</furDisplayQuality>
    <maxTexUpgradesPerFrame value="5" />
    <shadowGrassShadows>kSettingLevel_High</shadowGrassShadows>
    <shadowParticleShadows value="true" />
    <shadowLongShadows value="false" />
    <directionalShadowsAlpha value="false" />
    <worldHeightShadowQuality value="0.660000" />
    <directionalScreenSpaceShadowQuality value="0.660000" />
    <ambientMaskVolumesHighPrecision value="true" />
    <scatteringVolumeQuality>kSettingLevel_High</scatteringVolumeQuality>
    <volumetricsRaymarchQuality>kSettingLevel_High</volumetricsRaymarchQuality>
    <volumetricsLightingQuality>kSettingLevel_High</volumetricsLightingQuality>
    <volumetricsRaymarchResolutionUnclamped value="false" />
    <terrainShadowQuality>kSettingLevel_High</terrainShadowQuality>
    <damageModelsDisabled value="false" />
    <decalQuality>kSettingLevel_High</decalQuality>
    <ssaoFullScreenEnabled value="false" />
    <ssaoType value="0" />
    <ssdoSampleCount value="4" />
    <ssdoUseDualRadii value="false" />
    <ssdoResolution>kSettingLevel_Low</ssdoResolution>
    <ssdoTAABlendEnabled value="true" />
    <ssroSampleCount value="2" />
    <snowGlints value="true" />
    <POMQuality>kSettingLevel_High</POMQuality>
    <probeRelightEveryFrame value="false" />
    <scalingMode>kSettingScale_Mode1o1</scalingMode>
    <reflectionMSAA value="0" />
    <lodScale value="0.750000" />
    <grassLod value="1.250000" />
    <pedLodBias value="0.000000" />
    <vehicleLodBias value="0.000000" />
    <sharpenIntensity value="4.000000" />
    <treeQuality>kSettingLevel_High</treeQuality>
    <deepsurfaceQuality>kSettingLevel_High</deepsurfaceQuality>
    <treeTessellationEnabled value="false" />
  </advancedGraphics>
  <video>
    <adapterIndex value="0" />
    <outputIndex value="0" />
    <resolutionIndex value="12" />
    <screenWidth value="2560" />
    <screenHeight value="1440" />
    <refreshRateIndex value="1" />
    <refreshRateNumerator value="75" />
    <refreshRateDenominator value="1" />
    <windowed value="2" />
    <vSync value="0" />
    <tripleBuffered value="false" />
    <pauseOnFocusLoss value="false" />
    <constrainMousePointer value="false" />
  </video>
  <videoCardDescription>AMD AMD Radeon RX 5700 XT</videoCardDescription>
</rage__fwuiSystemSettingsCollection>
 
Kendi ayarlarım bu şekilde böyle bir sorun ile karşılaşmıyorum. Aşağıda bulunan kodları system.xml adı ile kaydettikten sonra belgelerimde bulunan RDR2 klasörünün içindeki settings kısmına atarsan sorunun çözülür diye düşünüyorum.

Kod:
<?xml version="1.0" encoding="UTF-8"?>

<rage__fwuiSystemSettingsCollection>
<version value="37" />
<configSource>kSettingsConfig_Auto</configSource>
<graphics>
<tessellation>kSettingLevel_High</tessellation>
<shadowQuality>kSettingLevel_High</shadowQuality>
<farShadowQuality>kSettingLevel_High</farShadowQuality>
<reflectionQuality>kSettingLevel_High</reflectionQuality>
<mirrorQuality>kSettingLevel_High</mirrorQuality>
<ssao>kSettingLevel_High</ssao>
<textureQuality>kSettingLevel_Ultra</textureQuality>
<particleQuality>kSettingLevel_High</particleQuality>
<waterQuality>kSettingLevel_Custom</waterQuality>
<volumetricsQuality>kSettingLevel_Custom</volumetricsQuality>
<lightingQuality>kSettingLevel_High</lightingQuality>
<ambientLightingQuality>kSettingLevel_High</ambientLightingQuality>
<anisotropicFiltering value="4" />
<taa>kSettingLevel_Medium</taa>
<fxaaEnabled value="false" />
<msaa value="0" />
<graphicsQualityPreset value="1.000000" />
<hdr value="true" />
<hdrIntensity value="100" />
<hdrPeakBrightness value="1000" />
<hdrFilmicMode value="true" />
<gamma value="15" />
<hdrSettingsMigrated value="true" />
</graphics>
<advancedGraphics>
<API>kSettingAPI_Vulkan</API>
<locked value="false" />
<asyncComputeEnabled value="true" />
<transferQueuesEnabled value="true" />
<shadowSoftShadows>kSettingLevel_High</shadowSoftShadows>
<motionBlur value="false" />
<motionBlurLimit value="16.000000" />
<particleLightingQuality>kSettingLevel_High</particleLightingQuality>
<waterReflectionSSR value="true" />
<waterRefractionQuality>kSettingLevel_Medium</waterRefractionQuality>
<waterReflectionQuality>kSettingLevel_Medium</waterReflectionQuality>
<waterSimulationQuality value="0" />
<waterLightingQuality>kSettingLevel_High</waterLightingQuality>
<furDisplayQuality>kSettingLevel_High</furDisplayQuality>
<maxTexUpgradesPerFrame value="5" />
<shadowGrassShadows>kSettingLevel_High</shadowGrassShadows>
<shadowParticleShadows value="true" />
<shadowLongShadows value="false" />
<directionalShadowsAlpha value="false" />
<worldHeightShadowQuality value="0.660000" />
<directionalScreenSpaceShadowQuality value="0.660000" />
<ambientMaskVolumesHighPrecision value="true" />
<scatteringVolumeQuality>kSettingLevel_High</scatteringVolumeQuality>
<volumetricsRaymarchQuality>kSettingLevel_High</volumetricsRaymarchQuality>
<volumetricsLightingQuality>kSettingLevel_High</volumetricsLightingQuality>
<volumetricsRaymarchResolutionUnclamped value="false" />
<terrainShadowQuality>kSettingLevel_High</terrainShadowQuality>
<damageModelsDisabled value="false" />
<decalQuality>kSettingLevel_High</decalQuality>
<ssaoFullScreenEnabled value="false" />
<ssaoType value="0" />
<ssdoSampleCount value="4" />
<ssdoUseDualRadii value="false" />
<ssdoResolution>kSettingLevel_Low</ssdoResolution>
<ssdoTAABlendEnabled value="true" />
<ssroSampleCount value="2" />
<snowGlints value="true" />
<POMQuality>kSettingLevel_High</POMQuality>
<probeRelightEveryFrame value="false" />
<scalingMode>kSettingScale_Mode1o1</scalingMode>
<reflectionMSAA value="0" />
<lodScale value="0.750000" />
<grassLod value="1.250000" />
<pedLodBias value="0.000000" />
<vehicleLodBias value="0.000000" />
<sharpenIntensity value="4.000000" />
<treeQuality>kSettingLevel_High</treeQuality>
<deepsurfaceQuality>kSettingLevel_High</deepsurfaceQuality>
<treeTessellationEnabled value="false" />
</advancedGraphics>
<video>
<adapterIndex value="0" />
<outputIndex value="0" />
<resolutionIndex value="12" />
<screenWidth value="2560" />
<screenHeight value="1440" />
<refreshRateIndex value="1" />
<refreshRateNumerator value="75" />
<refreshRateDenominator value="1" />
<windowed value="2" />
<vSync value="0" />
<tripleBuffered value="false" />
<pauseOnFocusLoss value="false" />
<constrainMousePointer value="false" />
</video>
<videoCardDescription>AMD AMD Radeon RX 5700 XT</videoCardDescription>
</rage__fwuiSystemSettingsCollection>

Hocam bu ayarları uygularsa arkadaş oyunu açamaz bile çözünürlük 2K ve çoğu ayar High.
 
Resolution Scale'in 1x'de olduğuna emin misiniz?
Ayrıca Texture Quality'yi de düşürmek RDR 2'de çok büyük farklar yaratıyor, özellikle zemin dokusunda.
Texture Quality high ayarın da Resolution Scale off durum da.
Sorun hala aktif yardım edebilecek var mı?
Konu aktif.
 
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