Çözüldü Brothers: A Tale Of Two Sons Açılmıyor

Bu konu çözüldü olarak işaretlenmiştir. Çözülmediğini düşünüyorsanız konuyu rapor edebilirsiniz.
Durum
Mesaj gönderimine kapalı.
İşletim sistemi
Windows 10

RevengeKing

Hectopat
Katılım
19 Ekim 2020
Mesajlar
88
Daha fazla  
Cinsiyet
Erkek
RAM
8 GB
Ekran kartı
GTX 1050
İşlemci
Ryzen 5 3550h
Epic Games'ten indirdiğim Brothers: A Tale Of Two Sons açılmıyor. Oyuna tıklıyorum sonrada resimdeki ekran geliyor ve tekrar Epic Games açılıyor.
 

Dosya Ekleri

  • Ekran Görüntüsü (121).png
    Ekran Görüntüsü (121).png
    964,5 KB · Görüntüleme: 305
Son düzenleyen: Moderatör:
Çözüm
Windows kullanıcı adınızda Türkçe karakter var. Windows kullanıcı adınızı değiştirip dener misiniz?

C:\Users\Arda Baysaloğlu\Documents\My Games\UnrealEngine3\P13\Localization\INT\UnrealEd.INT


Rapor paylaşın.
 

Rapor paylaşın.
Google Drive'la Tanışın – Tüm dosyalarınız için tek bir yer buyrun.
 
Son düzenleme:
Raporu aynı videodaki gibi yaptım.

Kod:
Log: Log file open, 02/19/22 10:22:43
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log:  ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file:  ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 9140
Init: Epic Internal: 0
Init: Compiled (32-bit): Nov  3 2017 13:07:13
Init: Changelist: 1081640
Init: Command line:
Init: Base directory: C:\Program Files\Epic Games\BrothersATOTS\Binaries\Win32\
[0000.62] Init: Computer: DESKTOP-UN73EMV
[0000.62] Init: User: Baysalolu
[0000.62] Init: CPU Page size=4096, Processors=8
[0000.62] Init: High frequency timer resolution =10.000000 MHz
[0000.62] Init: Memory total: Physical=7.8GB (7GB approx) Pagefile=16.8GB Virtual=4.0GB
[0000.62] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
[0000.62] Init: Object subsystem initialized
[0000.67] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0001.16] Log:     TEXTUREGROUP_World: (MinLODSize=256,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_WorldNormalMap: (MinLODSize=256,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_WorldSpecular: (MinLODSize=256,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Character: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_CharacterNormalMap: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_CharacterSpecular: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Weapon: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_WeaponNormalMap: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_WeaponSpecular: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Vehicle: (MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_VehicleNormalMap: (MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_VehicleSpecular: (MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Cinematic: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Effects: (MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_EffectsNotFiltered: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Skybox: (MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_UI: (MinLODSize=512,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Lightmap: (MinLODSize=32,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_RenderTarget: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_MobileFlattened: (MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFi
 
Son düzenleyen: Moderatör:
Ekran kartı sürücü sürümü nedir?

Oyun dosyalarını doğrulamayı denediniz mi? Tekrar baştan rapor alıp onu da paylaşabilir misiniz Process Monitör?
Tamam tekrar rapor alıcam ekran kartı sürümüm son sürüm ve oyun dosyalarını doğrulamayı denedim.
Ekran kartı sürücü sürümü nedir?

Oyun dosyalarını doğrulamayı denediniz mi? Tekrar baştan rapor alıp onu da paylaşabilir misiniz Process Monitör?
Bu sefer BrothersLauncher'ın da LogFilenı aldım buyrun Brother LogFiles - Google Drive .
 
Son düzenleme:
Sorunu tam olarak tespit edemedim maalesef. C++ paketlerinin hepsi kurulu mu?

Visual C++ Redistributable Runtimes Hepsi Bir Arada değilse buradan indirip kurup deneyebilirsiniz.

Onun dışında Olay Görüntüleyicisi raporu da paylaşabilir misiniz?




Kod:
Log: Log file open, 02/19/22 10:22:43
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log:  ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file:  ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 9140
Init: Epic Internal: 0
Init: Compiled (32-bit): Nov  3 2017 13:07:13
Init: Changelist: 1081640
Init: Command line:
Init: Base directory: C:\Program Files\Epic Games\BrothersATOTS\Binaries\Win32\
[0000.62] Init: Computer: DESKTOP-UN73EMV
[0000.62] Init: User: Baysalolu
[0000.62] Init: CPU Page size=4096, Processors=8
[0000.62] Init: High frequency timer resolution =10.000000 MHz
[0000.62] Init: Memory total: Physical=7.8GB (7GB approx) Pagefile=16.8GB Virtual=4.0GB
[0000.62] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
[0000.62] Init: Object subsystem initialized
[0000.67] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0001.16] Log:     TEXTUREGROUP_World: (MinLODSize=256,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_WorldNormalMap: (MinLODSize=256,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_WorldSpecular: (MinLODSize=256,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Character: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_CharacterNormalMap: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_CharacterSpecular: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Weapon: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_WeaponNormalMap: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_WeaponSpecular: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Vehicle: (MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_VehicleNormalMap: (MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_VehicleSpecular: (MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Cinematic: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Effects: (MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_EffectsNotFiltered: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Skybox: (MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_UI: (MinLODSize=512,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_Lightmap: (MinLODSize=32,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_RenderTarget: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[0001.16] Log:     TEXTUREGROUP_MobileFlattened: (MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFi
 
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